glReadBuffer man page on OpenBSD

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GLREADBUFFER(3G)					      GLREADBUFFER(3G)

NAME
       glReadBuffer - select a color buffer source for pixels

C SPECIFICATION
       void glReadBuffer( GLenum mode )

PARAMETERS
       mode   Specifies a color buffer.	 Accepted values are GL_FRONT_LEFT,
	      GL_FRONT_RIGHT, GL_BACK_LEFT, GL_BACK_RIGHT, GL_FRONT, GL_BACK,
	      GL_LEFT, GL_RIGHT, and GL_AUXi, where i is between 0 and
	      GL_AUX_BUFFERS -1.

DESCRIPTION
       glReadBuffer specifies a color buffer as the source for subsequent
       glReadPixels, glCopyTexImage1D, glCopyTexImage2D, glCopyTexSubImage1D,
       glCopyTexSubImage2D, glCopyTexSubImage3D, and glCopyPixels commands.
       mode accepts one of twelve or more predefined values.  (GL_AUX0 through
       GL_AUX3 are always defined.)  In a fully configured system, GL_FRONT,
       GL_LEFT, and GL_FRONT_LEFT all name the front left buffer,
       GL_FRONT_RIGHT and GL_RIGHT name the front right buffer, and
       GL_BACK_LEFT and GL_BACK name the back left buffer.

       Nonstereo double-buffered configurations have only a front left and a
       back left buffer.  Single-buffered configurations have a front left and
       a front right buffer if stereo, and only a front left buffer if
       nonstereo.  It is an error to specify a nonexistent buffer to
       glReadBuffer.

       mode is initially GL_FRONT in single-buffered configurations, and
       GL_BACK in double-buffered configurations.

ERRORS
       GL_INVALID_ENUM is generated if mode is not one of the twelve (or more)
       accepted values.

       GL_INVALID_OPERATION is generated if mode specifies a buffer that does
       not exist.

       GL_INVALID_OPERATION is generated if glReadBuffer is executed between
       the execution of glBegin and the corresponding execution of glEnd.

ASSOCIATED GETS
       glGet with argument GL_READ_BUFFER

SEE ALSO
       glCopyPixels(3G), glCopyTexImage1D(3G), glCopyTexImage2D(3G),
       glCopyTexSubImage1D(3G), glCopyTexSubImage2D(3G),
       glCopyTexSubImage3D(3G), glDrawBuffer(3G), glReadPixels(3G)

								 March 1, 2011
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