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GLPOLYGONMODE(3G)					     GLPOLYGONMODE(3G)

NAME
       glPolygonMode - select a polygon rasterization mode

C SPECIFICATION
       void glPolygonMode( GLenum face,
			   GLenum mode )

PARAMETERS
       face  Specifies	the  polygons  that mode applies to.  Must be GL_FRONT
	     for front-facing polygons, GL_BACK for back-facing	 polygons,  or
	     GL_FRONT_AND_BACK for front- and back-facing polygons.

       mode  Specifies	how  polygons will be rasterized.  Accepted values are
	     GL_POINT, GL_LINE, and GL_FILL.  The initial value is GL_FILL for
	     both front- and back-facing polygons.

DESCRIPTION
       glPolygonMode  controls	the  interpretation of polygons for rasteriza‐
       tion.  face describes which  polygons  mode  applies  to:  front-facing
       polygons	  (GL_FRONT),  back-facing  polygons  (GL_BACK),  or  both  (‐
       GL_FRONT_AND_BACK).  The polygon mode affects only the final rasteriza‐
       tion  of polygons.  In particular, a polygon's vertices are lit and the
       polygon is clipped and possibly culled before these modes are applied.

       Three modes are defined and can be specified in mode:

       GL_POINT	     Polygon vertices that are marked as the start of a bound‐
		     ary  edge	are drawn as points.  Point attributes such as
		     GL_POINT_SIZE and GL_POINT_SMOOTH control the  rasteriza‐
		     tion  of  the  points.   Polygon rasterization attributes
		     other than GL_POLYGON_MODE have no effect.

       GL_LINE	     Boundary edges of the polygon are drawn as line segments.
		     They  are	treated	 as  connected	line segments for line
		     stippling; the line stipple counter and pattern  are  not
		     reset   between   segments	  (see	glLineStipple).	  Line
		     attributes such as GL_LINE_WIDTH and GL_LINE_SMOOTH  con‐
		     trol  the rasterization of the lines.  Polygon rasteriza‐
		     tion  attributes  other  than  GL_POLYGON_MODE  have   no
		     effect.

       GL_FILL	     The   interior   of   the	polygon	 is  filled.   Polygon
		     attributes	    such     as	    GL_POLYGON_STIPPLE	   and
		     GL_POLYGON_SMOOTH	control the rasterization of the poly‐
		     gon.

EXAMPLES
       To draw a surface with filled back-facing polygons and outlined	front-
       facing polygons, call glPolygonMode(GL_FRONT, GL_LINE);

NOTES
       Vertices are marked as boundary or nonboundary with an edge flag.  Edge
       flags are generated internally by the GL when it	 decomposes  polygons;
       they can be set explicitly using glEdgeFlag.

ERRORS
       GL_INVALID_ENUM	is generated if either face or mode is not an accepted
       value.

       GL_INVALID_OPERATION is generated if glPolygonMode is executed  between
       the execution of glBegin and the corresponding execution of glEnd.

ASSOCIATED GETS
       glGet with argument GL_POLYGON_MODE

SEE ALSO
       glBegin(3G),    glEdgeFlag(3G),	 glLineStipple(3G),   glLineWidth(3G),
       glPointSize(3G), glPolygonStipple(3G)

							     GLPOLYGONMODE(3G)
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