glMatrixMode man page on OpenBSD

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GLMATRIXMODE(3G)					      GLMATRIXMODE(3G)

NAME
       glMatrixMode - specify which matrix is the current matrix

C SPECIFICATION
       void glMatrixMode( GLenum mode )

PARAMETERS
       mode   Specifies which matrix stack is the target for subsequent matrix
	      operations.  Three values are accepted: GL_MODELVIEW,
	      GL_PROJECTION, and GL_TEXTURE.  The initial value is
	      GL_MODELVIEW.

	      Additionally, if the GL_ARB_imaging extension is supported,
	      GL_COLOR is also accepted.

DESCRIPTION
       glMatrixMode sets the current matrix mode.  mode can assume one of four
       values:

       GL_MODELVIEW		Applies subsequent matrix operations to the
				modelview matrix stack.

       GL_PROJECTION		Applies subsequent matrix operations to the
				projection matrix stack.

       GL_TEXTURE		Applies subsequent matrix operations to the
				texture matrix stack.

       GL_COLOR			Applies subsequent matrix operations to the
				color matrix stack.

       To find out which matrix stack is currently the target of all matrix
       operations, call glGet with argument GL_MATRIX_MODE. The initial value
       is GL_MODELVIEW.

ERRORS
       GL_INVALID_ENUM is generated if mode is not an accepted value.

       GL_INVALID_OPERATION is generated if glMatrixMode is executed between
       the execution of glBegin and the corresponding execution of glEnd.

ASSOCIATED GETS
       glGet with argument GL_MATRIX_MODE

SEE ALSO
       glLoadMatrix(3G), glPushMatrix(3G)

								 March 1, 2011
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