glLoadTransposeMatrix man page on RedHat

Man page or keyword search:  
man Server   29550 pages
apropos Keyword Search (all sections)
Output format
RedHat logo
[printable version]

GLLOADTRANSPOSEMATRI(3G)	 OpenGL Manual	      GLLOADTRANSPOSEMATRI(3G)

NAME
       glLoadTransposeMatrix - replace the current matrix with the specified
       row-major ordered matrix

C SPECIFICATION
       void glLoadTransposeMatrixd(const GLdouble * m);

       void glLoadTransposeMatrixf(const GLfloat * m);

PARAMETERS
       m
	   Specifies a pointer to 16 consecutive values, which are used as the
	   elements of a 4 × 4 row-major matrix.

DESCRIPTION
       glLoadTransposeMatrix replaces the current matrix with the one whose
       elements are specified by m. The current matrix is the projection
       matrix, modelview matrix, or texture matrix, depending on the current
       matrix mode (see glMatrixMode()).

       The current matrix, M, defines a transformation of coordinates. For
       instance, assume M refers to the modelview matrix. If v = v ⁡ 0 v ⁡ 1 v
       ⁡ 2 v ⁡ 3 is the set of object coordinates of a vertex, and m points to
       an array of 16 single- or double-precision floating-point values m = m
       ⁡ 0 m ⁡ 1 ... m ⁡ 15, then the modelview transformation M ⁡ v does the
       following:

       M ⁡ v = m ⁡ 0 m ⁡ 1 m ⁡ 2 m ⁡ 3 m ⁡ 4 m ⁡ 5 m ⁡ 6 m ⁡ 7 m ⁡ 8 m ⁡ 9 m ⁡
       10 m ⁡ 11 m ⁡ 12 m ⁡ 13 m ⁡ 14 m ⁡ 15 × v ⁡ 0 v ⁡ 1 v ⁡ 2 v ⁡ 3

       Projection and texture transformations are similarly defined.

       Calling glLoadTransposeMatrix with matrix M is identical in operation
       to glLoadMatrix() with M T, where T represents the transpose.

NOTES
       glLoadTransposeMatrix is available only if the GL version is 1.3 or
       greater.

       While the elements of the matrix may be specified with single or double
       precision, the GL implementation may store or operate on these values
       in less than single precision.

ERRORS
       GL_INVALID_OPERATION is generated if glLoadTransposeMatrix is executed
       between the execution of glBegin() and the corresponding execution of
       glEnd().

ASSOCIATED GETS
       glGet() with argument GL_MATRIX_MODE

       glGet() with argument GL_COLOR_MATRIX

       glGet() with argument GL_MODELVIEW_MATRIX

       glGet() with argument GL_PROJECTION_MATRIX

       glGet() with argument GL_TEXTURE_MATRIX

SEE ALSO
       glLoadIdentity(), glLoadMatrix(), glMatrixMode(), glMultMatrix(),
       glMultTransposeMatrix(), glPushMatrix()

COPYRIGHT
       Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed
       under the SGI Free Software B License. For details, see
       http://oss.sgi.com/projects/FreeB/.

AUTHORS
       opengl.org

opengl.org			  03/16/2013	      GLLOADTRANSPOSEMATRI(3G)
[top]

List of man pages available for RedHat

Copyright (c) for man pages and the logo by the respective OS vendor.

For those who want to learn more, the polarhome community provides shell access and support.

[legal] [privacy] [GNU] [policy] [cookies] [netiquette] [sponsors] [FAQ]
Tweet
Polarhome, production since 1999.
Member of Polarhome portal.
Based on Fawad Halim's script.
....................................................................
Vote for polarhome
Free Shell Accounts :: the biggest list on the net