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GLISTEXTURE(3G)			 OpenGL Manual		       GLISTEXTURE(3G)

NAME
       glIsTexture - determine if a name corresponds to a texture

C SPECIFICATION
       GLboolean glIsTexture(GLuint texture);

PARAMETERS
       texture
	   Specifies a value that may be the name of a texture.

DESCRIPTION
       glIsTexture returns GL_TRUE if texture is currently the name of a
       texture. If texture is zero, or is a non-zero value that is not
       currently the name of a texture, or if an error occurs, glIsTexture
       returns GL_FALSE.

       A name returned by glGenTextures(), but not yet associated with a
       texture by calling glBindTexture(), is not the name of a texture.

SEE ALSO
       glBindTexture(), glCopyTexImage1D(), glCopyTexImage2D(),
       glDeleteTextures(), glGenTextures(), glGet(), glGetTexParameter(),
       glTexImage1D(), glTexImage2D(), glTexImage3D(), glTexParameter()

COPYRIGHT
       Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed
       under the SGI Free Software B License. For details, see
       http://oss.sgi.com/projects/FreeB/.

AUTHORS
       opengl.org

opengl.org			  03/16/2013		       GLISTEXTURE(3G)
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