glGetPolygonStipple man page on OpenBSD

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GLGETPOLYGONSTIPPLE(3G)				       GLGETPOLYGONSTIPPLE(3G)

NAME
       glGetPolygonStipple - return the polygon stipple pattern

C SPECIFICATION
       void glGetPolygonStipple( GLubyte *mask )

       delim $$

PARAMETERS
       mask   Returns the stipple pattern. The initial value is all 1's.

DESCRIPTION
       glGetPolygonStipple returns to mask a $32 ~times~ 32$ polygon stipple
       pattern.	 The pattern is packed into memory as if glReadPixels with
       both height and width of 32, type of GL_BITMAP, and format of
       GL_COLOR_INDEX were called, and the stipple pattern were stored in an
       internal $32 ~times~ 32$ color index buffer.  Unlike glReadPixels,
       however, pixel transfer operations (shift, offset, pixel map) are not
       applied to the returned stipple image.

NOTES
       If an error is generated, no change is made to the contents of mask.

ERRORS
       GL_INVALID_OPERATION is generated if glGetPolygonStipple is executed
       between the execution of glBegin and the corresponding execution of
       glEnd.

SEE ALSO
       glPixelStore(3G), glPixelTransfer(3G), glPolygonStipple(3G),
       glReadPixels(3G)

								 March 1, 2011
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