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GLGENPROGRAMPIPELINE(3G)	 OpenGL Manual	      GLGENPROGRAMPIPELINE(3G)

NAME
       glGenProgramPipelines - reserve program pipeline object names

C SPECIFICATION
       void glGenProgramPipelines(GLsizei n, GLuint *pipelines);

PARAMETERS
       n
	   Specifies the number of program pipeline object names to reserve.

       pipelines
	   Specifies an array of into which the reserved names will be
	   written.

DESCRIPTION
       glGenProgramPipelines returns n previously unused program pipeline
       object names in pipelines. These names are marked as used, for the
       purposes of glGenProgramPipelines only, but they acquire program
       pipeline state only when they are first bound.

ASSOCIATED GETS
       glGet() with argument GL_PROGRAM_PIPELINE_BINDING

       glIsProgramPipeline()

SEE ALSO
       glDeleteProgramPipelines(), glBindProgramPipeline(),
       glIsProgramPipeline(), glUseShaderPrograms(), glUseProgram()

COPYRIGHT
       Copyright © 2010 Khronos Group. This material may be distributed
       subject to the terms and conditions set forth in the Open Publication
       License, v 1.0, 8 June 1999.  http://opencontent.org/openpub/.

AUTHORS
       opengl.org

opengl.org			  03/16/2013	      GLGENPROGRAMPIPELINE(3G)
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