glBlendColor man page on MacOSX

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GLBLENDCOLOR(3G)		  OpenGL 3.3		      GLBLENDCOLOR(3G)

NAME
       glBlendColor - set the blend color

C SPECIFICATION
       void glBlendColor(GLclampf red, GLclampf green, GLclampf blue,
			 GLclampf alpha);

PARAMETERS
       red, green, blue, alpha
	   specify the components of GL_BLEND_COLOR

DESCRIPTION
       The GL_BLEND_COLOR may be used to calculate the source and destination
       blending factors. The color components are clamped to the range 0 1
       before being stored. See glBlendFunc() for a complete description of
       the blending operations. Initially the GL_BLEND_COLOR is set to (0, 0,
       0, 0).

ASSOCIATED GETS
       glGet() with an argument of GL_BLEND_COLOR

SEE ALSO
       glBlendEquation(), glBlendFunc(), glGetString()

COPYRIGHT
       Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed
       under the SGI Free Software B License. For details, see
       http://oss.sgi.com/projects/FreeB/.

OpenGL 3.3			  03/08/2011		      GLBLENDCOLOR(3G)
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