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GLACTIVESHADERPROGRA(3G)	 OpenGL Manual	      GLACTIVESHADERPROGRA(3G)

NAME
       glActiveShaderProgram - set the active program object for a program
       pipeline object

C SPECIFICATION
       void glActiveShaderProgram(GLuint pipeline, GLuint program);

PARAMETERS
       pipeline
	   Specifies the program pipeline object to set the active program
	   object for.

       program
	   Specifies the program object to set as the active program pipeline
	   object pipeline.

DESCRIPTION
       glActiveShaderProgram sets the linked program named by program to be
       the active program for the program pipeline object pipeline. The active
       program in the active program pipeline object is the target of calls to
       glUniform() when no program has been made current through a call to
       glUseProgram().

ERRORS
       GL_INVALID_OPERATION is generated if pipeline is not a name previously
       returned from a call to glGenProgramPipelines() or if such a name has
       been deleted by a call to glDeleteProgramPipelines().

       GL_INVALID_OPERATION is generated if program refers to a program object
       that has not been successfully linked.

SEE ALSO
       glGenProgramPipelines(), glDeleteProgramPipelines(),
       glIsProgramPipeline(), glUseProgram(), glUniform()

COPYRIGHT
       Copyright © 2010 Khronos Group. This material may be distributed
       subject to the terms and conditions set forth in the Open Publication
       License, v 1.0, 8 June 1999.  http://opencontent.org/openpub/.

AUTHORS
       opengl.org

opengl.org			  03/16/2013	      GLACTIVESHADERPROGRA(3G)
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