gfs_edit man page on YellowDog

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gfs_edit(8)							   gfs_edit(8)

NAME
       gfs_edit - Display or edit GFS internal structures.

SYNOPSIS
       gfs_edit [OPTION]... DEVICE

DESCRIPTION
       The  gfs_edit command is a tool used to examine, edit or display inter‐
       nal data structures of a GFS filesystem.	 Use at your own risk.

OPTIONS
       -V     Print program version information only.

INTERACTIVE MODE
       There are three display modes: hex mode, structure  mode	 and  pointers
       mode.   You  use	 the  m	 key to switch between the modes, as described
       below.  The modes are as follows:

       Hex mode (default)
	      Display or edit blocks of the file  system  in  hexadecimal  and
	      ascii.

	      Lines  at	 the top indicate the currently displayed block number
	      in hex.  If the block contains a GFS data structure, the name of
	      that structure will appear in the upper right corner of the dis‐
	      play.   If  the  block  is  a  well-known	 block,	 such  as  the
	      superblock  or  rindex, there will be a line to indicate what it
	      is.

	      In hex mode, you can edit blocks by pressing <enter> and	enter‐
	      ing  hexadecimal	digits	to replace the highlighted hex digits.
	      Do NOT precede the numbers with "0x".  For example, if you  want
	      to change the value at offset 0x60 from a 0x12 to 0xef, position
	      your cursor to offset 0x60, so that the 12 is highlighted,  then
	      press  <enter>  and  type	 in  "ef".   You will automatically be
	      returned to display mode (Unlike gfs2_edit, you  may  only  edit
	      one byte at a time.)

	      In  hex  mode,  different colors indicate different things.  For
	      example, an inode will appear white, block offsets will be light
	      blue,  and  actual  data (anything after the gfs data structure)
	      will be red.

       Structure mode
	      Decode the file system block into its GFS structure and  display
	      the  values  of  that  structure.	  This mode is most useful for
	      jumping around the file system.  For example, you	 can  use  the
	      arrow  keys to position down to a pointer and press J to jump to
	      that block.

       Pointers mode
	      Display any additional information appearing on the block.   For
	      example,	if an inode has block pointers, this will display them
	      and allow you to scroll through them.  You can also position  to
	      one of them and press J to jump to that block.

Interactive mode command keys:
       q or <esc>
	      The q or <escape> keys are used to exit gfs_edit.

       <arrow/movement keys> up, down, right, left, pg-up, pg-down, home, end
	      The  arrow  keys	are  used to highlight an area of the display.
	      The J key may be used to jump to the block that is highlighted.

       m - Mode switch
	      The m key is used to switch between  the	three  display	modes.
	      The  initial mode is hex mode.  Pressing the m key once switches
	      to structure mode.  Pressing it  a  second  time	switches  from
	      structure mode to pointers mode.	Pressing it a third time takes
	      you back to hex mode again.

       j - Jump to block
	      The j key jumps to the block  number  that  is  currently	 high‐
	      lighted.	 In hex mode, hitting J will work when any byte of the
	      pointer is highlighted.

       g - Goto block
	      The g key asks for a block number, then jumps there.  Note  that
	      in  many	cases, you can also arrow up so that the current block
	      number is highlighted, then press <enter> to enter a block  num‐
	      ber to jump to in hexadecimal, with no leading "0x".

       h - Help display
	      The h key causes the interactive help display to be shown.

       f or <space> - Forward block
	      The f key causes you to scroll forward one block.

       b - Backward block
	      The b key causes you to scroll backward one block.

       <home> - Return to superblock
	      The <home> key takes you back to the superblock.

       <backspace>
	      This takes you back to the block you were displaying previously.
	      Unlike gfs2_edit, gfs_edit only remembers the one block you pre‐
	      viously viewed.

EXAMPLES
       gfs_edit /dev/vg0/lvol0
	      This  will display the superblock of the gfs file system located
	      on /dev/vg0/lvol0 and allow you to edit.

KNOWN LIMITATIONS
       Shortcomings compared to gfs2_edit
	      Unlike gfs2_edit, gfs_edit cannot print data structures.	 There
	      is  no  alternate	 color	scheme.	 It does not remember multiple
	      block jumps, and it can not parse the rindex file and other data
	      structures.   It	only operates on file systems with the default
	      4K block size.  It does not work with gfs2 file systems.

	      Since this is primarily a debugging tool and since gfs2_edit can
	      do  more	than  gfs_edit	can,  we have no plans at this time to
	      enhance gfs_edit.

SEE ALSO
       gfs2_edit(8)

								   gfs_edit(8)
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