exscale man page on DragonFly

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exscale(3)			Allegro manual			    exscale(3)

NAME
       exscale	-  Loading  PCX files and bitmap stretching. Allegro game pro‐
       gramming library.

SYNOPSIS
       #include <allegro.h>

       Example exscale

DESCRIPTION
       This example demonstrates how to use PCX files,	palettes  and  stretch
       blits.  It  loads  a  PCX  file,	 sets its palette and does some random
       stretch_blits. Don't worry - it's VERY slowed down using vsync().

SEE ALSO
       BITMAP(3), END_OF_MAIN(3), PALETTE(3), SCREEN_H(3), SCREEN_W(3),	 alle‐
       gro_error(3),	 allegro_init(3),     allegro_message(3),     blit(3),
       destroy_bitmap(3),  install_keyboard(3),	 keypressed(3),	  load_pcx(3),
       replace_filename(3),    screen(3),   set_gfx_mode(3),   set_palette(3),
       stretch_blit(3), vsync(3)

Allegro				 version 4.4.2			    exscale(3)
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