excustom man page on DragonFly

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excustom(3)			Allegro manual			   excustom(3)

NAME
       excustom	 -  Creating  custom  GUI  objects.  Allegro  game programming
       library.

SYNOPSIS
       #include <allegro.h>

       Example excustom

DESCRIPTION
       A follow up of the exgui.c example showing how to customise the default
       Allegro framework. In this case a dialog procedure animates a graphical
       clock without disrupting other GUI dialogs.  A more simple option shows
       how to dynamically change the font used by all GUI elements.

SEE ALSO
       BITMAP(3),   DATAFILE(3),  DIALOG(3),  END_OF_MAIN(3),  FONT(3),	 alle‐
       gro_error(3), allegro_init(3), allegro_message(3), blit(3),  circle(3),
       circlefill(3),  clear_to_color(3),  create_bitmap(3), d_button_proc(3),
       d_check_proc(3), d_clear_proc(3),  d_edit_proc(3),  desktop_palette(3),
       destroy_bitmap(3),   do_dialog(3),   fixcos(3),	 fixed(3),  fixmul(3),
       fixsin(3), fixtoi(3), font(3),  install_keyboard(3),  install_mouse(3),
       install_timer(3),   itofix(3),	key(3),	  line(3),   load_datafile(3),
       makecol(3),    object_message(3),    replace_filename(3),    screen(3),
       set_gfx_mode(3), set_palette(3), unload_datafile(3)

Allegro				 version 4.4.2			   excustom(3)
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