destroy_scene man page on DragonFly
[printable version]
destroy_scene(3) Allegro manual destroy_scene(3)
NAME
destroy_scene - Deallocates the memory used by a scene. Allegro game
programming library.
SYNOPSIS
#include <allegro.h>
void destroy_scene();
DESCRIPTION
Deallocate memory previously allocated by create_scene. Use this to
avoid memory leaks in your program.
SEE ALSO
create_scene(3), scene_polygon3d(3), clear_scene(3), render_scene(3),
scene_gap(3), exscn3d(3)
Allegro version 4.4.2 destroy_scene(3)
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