destroy_font man page on DragonFly

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destroy_font(3)			Allegro manual		       destroy_font(3)

NAME
       destroy_font - Frees the memory being used by a font structure. Allegro
       game programming library.

SYNOPSIS
       #include <allegro.h>

       void destroy_font(FONT *f);

DESCRIPTION
       Frees the memory being used by a font structure. Don't use this on  the
       default	global Allegro font or any text routines using it could crash.
       You should use this only on fonts you have loaded  manually  after  you
       are done with them, to prevent memory leaks in your program.

SEE ALSO
       load_datafile_object(3), load_font(3), exfont(3)

Allegro				 version 4.4.2		       destroy_font(3)
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