d_button_proc man page on DragonFly

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d_button_proc(3)		Allegro manual		      d_button_proc(3)

NAME
       d_button_proc  - Dialog procedure implementing a button object. Allegro
       game programming library.

SYNOPSIS
       #include <allegro.h>

       int d_button_proc(int msg, DIALOG *d, int c);

DESCRIPTION
       A button object (the dp field points to the text string).  This	object
       can  be	selected  by  clicking on it with the mouse or by pressing its
       keyboard shortcut. If the D_EXIT flag is set, selecting it  will	 close
       the  dialog,  otherwise	it will toggle on and off. Like d_text_proc(),
       ampersands can be used to display the keyboard shortcut of the button.

SEE ALSO
       excustom(3), exgui(3)

Allegro				 version 4.4.2		      d_button_proc(3)
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