create_zbuffer man page on DragonFly

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create_zbuffer(3)		Allegro manual		     create_zbuffer(3)

NAME
       create_zbuffer - Creates a Z-buffer for a bitmap. Allegro game programā€
       ming library.

SYNOPSIS
       #include <allegro.h>

       ZBUFFER *create_zbuffer(BITMAP *bmp);

DESCRIPTION
       Creates a Z-buffer using the size of the BITMAP	you  are  planning  to
       draw  on.  Several Z-buffers can be defined but only one can be used at
       the same time, so you must call set_zbuffer()  to  make	this  Z-buffer
       active.

RETURN VALUE
       Returns	the  pointer  to  the  ZBUFFER	or NULL if there was an error.
       Remember to destroy the ZBUFFER once you are done  with	it,  to	 avoid
       having memory leaks.

SEE ALSO
       create_sub_zbuffer(3),	      set_zbuffer(3),	     clear_zbuffer(3),
       destroy_zbuffer(3), exzbuf(3)

Allegro				 version 4.4.2		     create_zbuffer(3)
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