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cdk_matrix(3)							 cdk_matrix(3)

NAME
       cdk_matrix - curses matrix widget.

SYNOPSIS
       cc [ flag ... ] file ...	 -lcdk [ library ... ]

       #include <cdk.h>

       int activateCDKMatrix (
		      CDKMATRIX *matrix,
		      chtype * actions);

       void cleanCDKMatrix (
		      CDKMATRIX *matrix);

       void cleanCDKMatrixCell (
		      CDKMATRIX *matrix,
		      int row,
		      int col);

       void destroyCDKMatrix (
		      CDKMATRIX *matrix);

       void drawCDKMatrix (
		      CDKMATRIX *matrix,
		      boolean box);

       void eraseCDKMatrix (
		      CDKMATRIX *matrix);

       boolean getCDKMatrixBox (
		      CDKMENTRY *matrix);

       char * getCDKMatrixCell (
		      CDKMATRIX *matrix,
		      int row,
		      int col);

       int getCDKMatrixCol (
		      CDKMENTRY *matrix);

       int getCDKMatrixRow (
		      CDKMENTRY *matrix);

       int injectCDKMatrix (
		      CDKMATRIX *matrix,
		      chtype input);

       int jumpToCell (
		      CDKMATRIX *matrix,
		      int row,
		      int col);

       void moveCDKMatrix (
		      CDKMATRIX *matrix,
		      int xpos,
		      int ypos,
		      boolean relative,
		      boolean refresh);

       int moveToCDKMatrixCell (
		      CDKMATRIX *matrix,
		      int row,
		      int col);

       CDKMATRIX *newCDKMatrix (
		      CDKSCREEN *cdkscreen,
		      int xpos,
		      int ypos,
		      int screenRows,
		      int screenCols,
		      int actualRows,
		      int actualCols,
		      const char *title,
		      CDK_CONST char **rowTitles,
		      CDK_CONST char **colTitles,
		      int *columnWidths,
		      int *columnTypes,
		      int rowSpace,
		      int colSpace,
		      chtype filler,
		      int dominantAttribute,
		      boolean boxMatrix,
		      boolean boxCell,
		      boolean shadow);

       void positionCDKMatrix (
		      CDKMATRIX *matrix);

       void setCDKMatrix (
		      CDKMATRIX *matrix,
		      char *info[MAX_MATRIX_ROWS][MAX_MATRIX_COLS],
		      int rows,
		      int *columnLengths);

       void setCDKMatrixBackgroundAttrib (
		      CDKMATRIX *matrix,
		      chtype attribute);

       void setCDKMatrixBackgroundColor (
		      CDKMATRIX *matrix,
		      const char * color);

       void setCDKMatrixBox (
		      CDKMENTRY *matrix,
		      boolean boxWidget);

       void setCDKMatrixBoxAttribute (
		      CDKMATRIX *matrix,
		      chtype character);

       void setCDKMatrixCB (
		      CDKMATRIX *matrix,
		      MATRIXCB callbackFunction);

       int setCDKMatrixCell (
		      CDKMATRIX *matrix,
		      int row,
		      int col,
		      const char *value);
		      void setCDKMatrixCells (
		      CDKMATRIX *matrix,
		      CDK_CONST char **info,
		      int rows,
		      int cols,
		      int *columnLengths);

       void setCDKMatrixHorizontalChar (
		      CDKMATRIX *matrix,
		      chtype character);

       void setCDKMatrixLLChar (
		      CDKMATRIX *matrix,
		      chtype character);

       void setCDKMatrixLRChar (
		      CDKMATRIX *matrix,
		      chtype character);

       void setCDKMatrixPostProcess (
		      CDKMATRIX *matrix,
		      PROCESSFN callback,
		      void * data);

       void setCDKMatrixPreProcess (
		      CDKMATRIX *matrix,
		      PROCESSFN callback,
		      void * data);

       void setCDKMatrixULChar (
		      CDKMATRIX *matrix,
		      chtype character);

       void setCDKMatrixURChar (
		      CDKMATRIX *matrix,
		      chtype character);

       void setCDKMatrixVerticalChar (
		      CDKMATRIX *matrix,
		      chtype character);

DESCRIPTION
       The Cdk matrix widget creates a matrix widget.  The following are func‐
       tions which create or manipulate the Cdk matrix box widget.

AVAILABLE FUNCTIONS
       activateCDKMatrix
	    activates the matrix widget and lets the user  interact  with  the
	    widget.   The  parameter  matrix is a pointer to a non-NULL matrix
	    widget.  If the actions parameter is passed with a non-NULL value,
	    the	 characters in the array will be injected into the widget.  To
	    activate the widget interactively  pass  in	 a  NULL  pointer  for
	    actions.  If the character entered into this widget is RETURN then
	    this function will return 1.  It will also	set  the  widget  data
	    exitType  to  vNORMAL.   If the character entered into this widget
	    was ESCAPE then the widget will return a value of -1 and the  wid‐
	    get	 data  exitType	 will  be set to vESCAPE_HIT.  The matrix cell
	    contents can be retrieved by using the info array  of  the	matrix
	    widget.

       cleanCDKMatrix
	    clears the information from all cells of the matrix.

       cleanCDKMatrixCell
	    clears the information from the specified cell of the matrix.

       destroyCDKMatrix
	    removes  the  widget  from	the screen and frees memory the object
	    used.

       drawCDKMatrix
	    draws the matrix widget on the screen.  If the  box	 parameter  is
	    true, the widget is drawn with a box.

       eraseCDKMatrix
	    removes  the  widget  from	the screen.  This does NOT destroy the
	    widget.

       getCDKMatrixBox
	    returns true if the widget will be drawn with a box around it.

       getCDKMatrixCell
	    returns the contents of the cell located by the row and col pair.

       getCDKMatrixCol
	    returns the current column index.

       getCDKMatrixRow
	    returns the current row index.

       injectCDKMatrix
	    injects a single character into the widget.	 The parameter	matrix
	    is a pointer to a non-NULL matrix widget.  The parameter character
	    is the character to inject into the widget.	 The return value  and
	    side-effect	 (setting  the	widget	data exitType) depend upon the
	    injected character:

	    RETURN or TAB
		   the function returns 1.  The widget data exitType is set to
		   vNORMAL.

	    ESCAPE the	function  returns -1.  The widget data exitType is set
		   to vESCAPE_HIT.

	    Otherwise
		   unless modified by  preprocessing,  postprocessing  or  key
		   bindings,  the  function returns -1.	 The widget data exit‐
		   Type is set to vEARLY_EXIT.

	    The matrix cell contents can be retrieved by using the info	 array
	    of the matrix widget.

       jumpToCell
	    provides  an interactive method of moving to a cell.  It pops up a
	    scale widget and asks which cell the user wants to go to.  Then it
	    performs the jump.

       moveCDKMatrix
	    moves the given widget to the given position.  The parameters xpos
	    and ypos are the new position of the widget.  The  parameter  xpos
	    may	 be  an	 integer or one of the pre-defined values TOP, BOTTOM,
	    and CENTER.	 The parameter ypos may be an integer or  one  of  the
	    pre-defined	 values	 LEFT, RIGHT, and CENTER.  The parameter rela‐
	    tive states whether the xpos/ypos pair is a relative  move	or  an
	    absolute move.  For example, if xpos = 1 and ypos = 2 and relative
	    = TRUE, then the widget would move one row down  and  two  columns
	    right.   If	 the value of relative was FALSE then the widget would
	    move to the position (1,2).	 Do not use the	 values	 TOP,  BOTTOM,
	    LEFT,  RIGHT,  or  CENTER when relative = TRUE.  (weird things may
	    happen).  The final parameter refresh is  a	 boolean  value	 which
	    states whether the widget will get refreshed after the move.

       moveToCDKMatrixCell
	    jumps  to  the given cells dictated by the parameters row and col.
	    It returns a value of TRUE or FALSE depending if the move was suc‐
	    cessful.

       newCDKMatrix
	    creates a matrix widget and returns a pointer to it.  Parameters:

	    screen
		 is the screen you wish this widget to be placed in.

	    xpos controls  the	placement  of  the object along the horizontal
		 axis.	It may be an integer or one of the pre-defined	values
		 LEFT, RIGHT, and CENTER.

	    ypos controls the placement of the object along the vertical axis.
		 It may be an integer or one of the  pre-defined  values  TOP,
		 BOTTOM, and CENTER.

	    screenRows and

	    screenCols
		 are  the  number  of  rows and columns to be displayed on the
		 screen respectively.

	    actualRows and

	    actualCols
		 are the number of actual rows and columns the matrix has.

	    title
		 is the string which will be displayed at the top of the  wid‐
		 get.	The  title  can	 be more than one line; just provide a
		 carriage return character at the line break.

	    rowTitles and

	    colTitles
		 are the titles along the row and columns respectively.

	    columnWidths
		 is an array of integers stating how wide the individual  col‐
		 umns are to be.

	    columnTypes
		 is  an	 array	of integers which correspond to the individual
		 column display types.	The values  of	the  array  should  be
		 assigned  a  value of type EDisplayType.  See cdk_display (3)
		 for legal values of EDisplayType.

	    rowSpace and

	    colSpace
		 dictate how much white space is to be between rows  and  col‐
		 umns respectively.

	    filler
		 is the character to use in empty space within a cell.

	    dominantAttribute
		 states which (the rows or the columns) will have the dominant
		 character attributes.	This is stated when a cell has both  a
		 row  attribute	 and  a column attribute.  If the value of the
		 parameter dominantAttribute is set to ROW then the  attribute
		 of  the  row will be displayed.  If it is set to COL then the
		 column's attributes will be displayed instead.

	    boxMatrix
		 is true if the widget should be drawn with a box around it.

	    boxCell
		 is true if the	 individual  cells  should  have  boxes	 drawn
		 around them.

	    shadow
		 turns the shadow on or off around this widget.

	    If	the  widget  could  not	 be  created  then  a  NULL pointer is
	    returned.

       positionCDKMatrix
	    allows the user to move the widget around the screen via the  cur‐
	    sor/keypad keys.  See cdk_position (3) for key bindings.

       setCDKMatrix
	    lets  the programmer modify certain elements of an existing matrix
	    widget.  The parameter info is an array of char *  which  contains
	    the	 cell  information.  The parameter rows has the number of rows
	    the parameter info contains, while columnLengths has  the  lengths
	    of the individual columns in info.

	    Do	not use this function.	It is obsolete, provided only for com‐
	    patibility with older versions of CDK.  Use setCDKMatrixCells.

       setCDKMatrixBackgroundAttrib
	    sets the  background  attribute  of	 the  widget.	The  parameter
	    attribute is a curses attribute, e.g., A_BOLD.

       setCDKMatrixBackgroundColor
	    sets  the  background color of the widget.	The parameter color is
	    in the format of the Cdk format strings.  See cdk_display (3).

       setCDKMatrixBox
	    sets whether the widget will be drawn with a box around it.

       setCDKMatrixBoxAttribute
	    sets the attribute of the box.

       setCDKMatrixCB
	    allows the programmer to set a  different  widget  input  handler.
	    The	 parameter  callbackFunction is of type MATRIXCB.  The default
	    function is CDKMatrixCallBack.

       setCDKMatrixCell
	    sets the contents of the cell located by the  row  and  col	 pair.
	    The value of the cell will be set to value.

       setCDKMatrixCells,
	    lets the programmer initialize elements of an existing matrix wid‐
	    get.  The parameter info is an array of char * which contains  the
	    cell  information.	 The parameter rows has the number of rows The
	    parameter cols has the number of columns the parameter  info  con‐
	    tains,  while columnLengths has the lengths of the individual col‐
	    umns in info.

       setCDKMatrixHorizontalChar
	    sets the horizontal drawing character for the  box	to  the	 given
	    character.

       setCDKMatrixLLChar
	    sets  the  lower left hand corner of the widget's box to the given
	    character.

       setCDKMatrixLRChar
	    sets the lower right hand corner of the widget's box to the	 given
	    character.

       setCDKMatrixPostProcess
	    allows  the	 user to have the widget call a function after the key
	    has been applied to the widget.  The  parameter  function  is  the
	    callback  function.	  The  parameter data points to data passed to
	    the callback function.  To learn more  about  post-processing  see
	    cdk_process (3).

       setCDKMatrixPreProcess
	    allows  the user to have the widget call a function after a key is
	    hit and before the key is applied to the  widget.	The  parameter
	    function  is  the callback function.  The parameter data points to
	    data passed to the callback function.  To learn  more  about  pre-
	    processing see cdk_process (3).

       setCDKMatrixULChar
	    sets  the  upper left hand corner of the widget's box to the given
	    character.

       setCDKMatrixURChar
	    sets the upper right hand corner of the widget's box to the	 given
	    character.

       setCDKMatrixVerticalChar
	    sets the vertical drawing character for the box to the given char‐
	    acter.

KEY BINDINGS
       When the widget is activated there are  several	default	 key  bindings
       which  will  help the user enter or manipulate the information quickly.
       The following table outlines the keys and their actions for  this  wid‐
       get.

	    ┌───────────────────────────────────────────────────────────┐
	    │Key	       Action					│
	    ├───────────────────────────────────────────────────────────┤
	    │Left Arrow	       Moves one cell to the left.		│
	    │Right Arrow       Moves the cell to the right.		│
	    │Tab	       Moves the cell to the right.		│
	    │Up Arrow	       Moves one cell up.			│
	    │Down Arrow	       Moves one cell down.			│
	    │Next Page	       Moves one page forward.			│
	    │Ctrl-F	       Moves one page forward.			│
	    │Prev Page	       Moves one page backward.			│
	    │Ctrl-B	       Moves one page backward.			│
	    │Ctrl-G	       Calls   the   function	jumpToCell  and │
	    │		       requests which cell the user  wishes  to │
	    │		       jump to.					│
	    │Ctrl-P	       Pastes  whatever is in the paste buffer, │
	    │		       into the current cell.			│
	    │Ctrl-K	       Cuts the contents from the current  cell │
	    │		       and saves a copy in the paste buffer.	│
	    │Ctrl-T	       Copies  the contents of the current cell │
	    │		       into the paste buffer.			│
	    │Ctrl-E	       Erases the contents of the current cell. │
	    │Delete	       Deletes the character before the cursor, │
	    │		       moves cursor left.  There is no function │
	    │		       to delete the character	at  the	 cursor │
	    │		       since  there are no functions for moving │
	    │		       the cursor within the edited text.	│
	    │Backspace	       Deletes	the  character	before	cursor, │
	    │		       moves cursor left.			│
	    │Ctrl-H	       Deletes the character before the cursor. │
	    │Return	       Exits  the  widget  and returns 1.  This │
	    │		       also sets the widget  data  exitType  to │
	    │		       vNORMAL.					│
	    │Escape	       Exits  the  widget and returns -1.  This │
	    │		       also sets the widget  data  exitType  to │
	    │		       vESCAPE_HIT.				│
	    │Ctrl-L	       Refreshes the screen.			│
	    └───────────────────────────────────────────────────────────┘
SEE ALSO
       cdk(3), cdk_binding(3), cdk_display(3), cdk_position(3), cdk_screen(3)

								 cdk_matrix(3)
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