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cdk_buttonbox(3)					      cdk_buttonbox(3)

NAME
       cdk_buttonbox - Creates a managed curses buttonbox widget.

SYNOPSIS
       cc [ flag ... ] file ...	 -lcdk [ library ... ]

       #include <cdk.h>

       int activateCDKButtonbox (
		      CDKBUTTONBOX *buttonbox,
		      chtype * actions);

       void destroyCDKButtonbox (
		      CDKBUTTONBOX *buttonbox);

       void drawCDKButtonbox (
		      CDKBUTTONBOX *buttonbox,
		      boolean box);

       void drawCDKButtonboxButtons (
		      CDKBUTTONBOX *buttonbox);

       void eraseCDKButtonbox (
		      CDKBUTTONBOX *buttonbox);

       boolean getCDKButtonboxBox (
		      CDKBUTTONBOX *buttonbox);

       int getCDKButtonboxButtonCount (
		      CDKBUTTONBOX *buttonbox);

       int getCDKButtonboxCurrentButton (
		      CDKBUTTONBOX *buttonbox);

       chtype getCDKButtonboxHighlight (
		      CDKBUTTONBOX *buttonbox);

       int injectCDKButtonbox (
		      CDKBUTTONBOX *buttonbox,
		      chtype input);

       void moveCDKButtonbox (
		      CDKBUTTONBOX *buttonbox,
		      int xpos,
		      int ypos,
		      boolean relative,
		      boolean refresh);

       CDKBUTTONBOX *newCDKButtonbox (
		      CDKSCREEN *cdkscreen,
		      int xpos,
		      int ypos,
		      int height,
		      int width,
		      const char * title,
		      int rows,
		      int cols,
		      CDK_CONST char ** buttons,
		      int buttonCount,
		      chtype highlight,
		      boolean box,
		      boolean shadow);

       void positionCDKButtonbox (
		      CDKBUTTONBOX *buttonbox);

       void setCDKButtonbox (
		      CDKBUTTONBOX *buttonbox,
		      chtype highlight,
		      boolean box);

       void setCDKButtonboxBackgroundAttrib (
		      CDKBUTTONBOX *buttonbox,
		      chtype attribute);

       void setCDKButtonboxBackgroundColor (
		      CDKBUTTONBOX *buttonbox,
		      const char * color);

       void setCDKButtonboxBox (
		      CDKBUTTONBOX *buttonbox,
		      boolean box);

       void setCDKButtonboxBoxAttribute (
		      CDKBUTTONBOX *buttonbox,
		      chtype character);

       void setCDKButtonboxCurrentButton (
		      CDKBUTTONBOX *buttonbox,
		      int button);

       void setCDKButtonboxHighlight (
		      CDKBUTTONBOX *buttonbox,
		      chtype highlight);

       void setCDKButtonboxHorizontalChar (
		      CDKBUTTONBOX *buttonbox,
		      chtype character);

       void setCDKButtonboxLLChar (
		      CDKBUTTONBOX *buttonbox,
		      chtype character);

       void setCDKButtonboxLRChar (
		      CDKBUTTONBOX *buttonbox,
		      chtype character);

       void setCDKButtonboxPostProcess (
		      CDKBUTTONBOX *buttonbox,
		      PROCESSFN callback,
		      void * data);

       void setCDKButtonboxPreProcess (
		      CDKBUTTONBOX *buttonbox,
		      PROCESSFN callback,
		      void * data);

       void setCDKButtonboxULChar (
		      CDKBUTTONBOX *buttonbox,
		      chtype character);

       void setCDKButtonboxURChar (
		      CDKBUTTONBOX *buttonbox,
		      chtype character);

       void setCDKButtonboxVerticalChar (
		      CDKBUTTONBOX *buttonbox,
		      chtype character);

DESCRIPTION
       The  Cdk	 buttonbox widget creates a buttonbox box with a message and a
       varied number of buttons to choose from.	 The following functions  cre‐
       ate or manipulate the Cdk buttonbox box widget.

AVAILABLE FUNCTIONS
       activateCDKButtonbox
	    activates the buttonbox widget and lets the user interact with the
	    widget.  The parameter buttonbox is a pointer to a	non-NULL  but‐
	    tonbox widget.  If the actions parameter is passed with a non-NULL
	    value, the characters in the array will be injected into the  wid‐
	    get.   To activate the widget interactively pass in a NULL pointer
	    for actions.  If the character entered into this widget is	RETURN
	    or TAB then this function will return a value from 0 to the number
	    of buttons -1, representing the button selected.  It will also set
	    the	 widget	 data  exitType	 to vNORMAL.  If the character entered
	    into this widget was ESCAPE then the widget will return a value of
	    -1 and the widget data exitType will be set to vESCAPE_HIT.

       destroyCDKButtonbox
	    removes  the  widget  from	the screen and releases any memory the
	    object used.

       drawCDKButtonbox
	    draws the buttonbox widget on the screen.  If the box parameter is
	    true, the widget is drawn with a box.

       drawCDKButtonboxButtons
	    draws the buttons.

       eraseCDKButtonbox
	    removes  the  widget  from	the screen.  This does NOT destroy the
	    widget.

       getCDKButtonboxBox
	    returns true if the widget will be drawn with a box around it.

       getCDKButtonboxButtonCount
	    returns the number of buttons in the button box.

       getCDKButtonboxCurrentButton
	    returns the current button-number.

       getCDKButtonboxHighlight
	    returns the highlight attribute of the widget.

       injectCDKButtonbox
	    injects a single character into the widget.	 The parameter button‐
	    box	 is  a	pointer to a non-NULL buttonbox widget.	 The parameter
	    character is the character to inject into the widget.  The	return
	    value  and	side-effect  (setting the widget data exitType) depend
	    upon the injected character:

	    RETURN or TAB
		   the function returns a value ranging from zero to one  less
		   than	  the  number  of  buttons,  representing  the	button
		   selected.  The widget data exitType is set to vNORMAL.

	    ESCAPE the function returns -1.   vESCAPE_HIT.   The  widget  data
		   exitType is set to vESCAPE_HIT.

	    Otherwise
		   unless  modified  by	 preprocessing,	 postprocessing or key
		   bindings, the function returns -1.  The widget  data	 exit‐
		   Type is set to vEARLY_EXIT.

       moveCDKButtonbox
	    moves the given widget to the given position.  The parameters xpos
	    and ypos are the new position of the widget.  The  parameter  xpos
	    may	 be  an	 integer or one of the pre-defined values TOP, BOTTOM,
	    and CENTER.	 The parameter ypos may be an integer or  one  of  the
	    pre-defined	 values	 LEFT, RIGHT, and CENTER.  The parameter rela‐
	    tive states whether the xpos/ypos pair is a relative  move	or  an
	    absolute move.  For example, if xpos = 1 and ypos = 2 and relative
	    = TRUE, then the widget would move one row down  and  two  columns
	    right.   If	 the value of relative was FALSE then the widget would
	    move to the position (1,2).	 Do not use the	 values	 TOP,  BOTTOM,
	    LEFT,  RIGHT,  or  CENTER when relative = TRUE.  (weird things may
	    happen).  The final parameter refresh is  a	 boolean  value	 which
	    states whether the widget will get refreshed after the move.

       newCDKButtonbox
	    creates a pointer to a buttonbox widget.  Parameters:

	    screen
		 is the screen you wish this widget to be placed in.

	    xpos controls  the	placement  of  the object along the horizontal
		 axis.	It may be an integer or one of the pre-defined	values
		 LEFT, RIGHT, and CENTER.

	    ypos controls the placement of the object along the vertical axis.
		 It be an integer value or one of the pre-defined values  TOP,
		 BOTTOM, and CENTER.

	    height and

	    width
		 control the height and width of the widget.

	    title
		 is the title of the widget.

	    rows is the number of rows of buttons.

	    cols sets the number of columns.

	    buttons
		 is an array containing the button labels.

	    buttonCount
		 is the number of elements in the buttons array.

	    highlight
		 is the attribute of the currently highlighted button.

	    box	 is true if the widget should be drawn with a box around it.

	    shadow
		 turns the shadow on or off around this widget.

	    If	the  widget  could  not	 be  created  then  a  NULL pointer is
	    returned.

       positionCDKButtonbox
	    allows the user to move the widget around the screen via the  cur‐
	    sor/keypad keys.  See cdk_position (3) for key bindings.

       setCDKButtonbox
	    lets the programmer modify certain elements of an existing button‐
	    box widget.	 The parameter names correspond to the same  parameter
	    names listed in the newCDKButtonbox function.

       setCDKButtonboxBackgroundAttrib
	    sets  the  background  attribute  of  the  widget.	 The parameter
	    attribute is a curses attribute, e.g., A_BOLD.

       setCDKButtonboxBackgroundColor
	    sets the background color of the widget.  The parameter  color  is
	    in the format of the Cdk format strings.  (See cdk_display).

       setCDKButtonboxBox
	    sets true if the widget will be drawn with a box around it.

       setCDKButtonboxBoxAttribute
	    sets the attribute of the box.

       setCDKButtonboxCurrentButton
	    sets the current button-number for the box.

       setCDKButtonboxHighlight
	    sets the highlight attribute of the selected button.

       setCDKButtonboxHorizontalChar
	    sets  the  horizontal  drawing  character for the box to the given
	    character.

       setCDKButtonboxLLChar
	    sets the lower left hand corner of the widget's box to  the	 given
	    character.

       setCDKButtonboxLRChar
	    sets  the lower right hand corner of the widget's box to the given
	    character.

       setCDKButtonboxPostProcess
	    allows the user to have the widget call a function after  the  key
	    has	 been  applied	to  the widget.	 The parameter function is the
	    callback function.	(See cdk_process).

       setCDKButtonboxPreProcess
	    allows the user to have the widget call a function after a key  is
	    hit	 and  before  the key is applied to the widget.	 The parameter
	    function is the callback function.	(See cdk_process).

       setCDKButtonboxULChar
	    sets the upper left hand corner of the widget's box to  the	 given
	    character.

       setCDKButtonboxURChar
	    sets  the upper right hand corner of the widget's box to the given
	    character.

       setCDKButtonboxVerticalChar
	    sets the vertical drawing character for the box to the given char‐
	    acter.

KEY BINDINGS
       When  the  widget  is  activated there are several default key bindings
       which will help the user enter or manipulate the	 information  quickly.
       The  following  table outlines the keys and their actions for this wid‐
       get.

	     ┌────────────────────┬─────────────────────────────────────┐
	     │Key	   Action │					│
	     ├────────────────────┼─────────────────────────────────────┤
	     ├────────────────────┼─────────────────────────────────────┤
	     │Left Arrow	  │ Selects the button to the  left  of │
	     │			  │ the current button.			│
	     ├────────────────────┼─────────────────────────────────────┤
	     │Right Arrow	  │ Selects  the button to the right of │
	     │			  │ the current button.			│
	     ├────────────────────┼─────────────────────────────────────┤
	     │Tab		  │ Selects the button to the right  of │
	     │			  │ the current button.			│
	     ├────────────────────┼─────────────────────────────────────┤
	     │Space		  │ Selects  the button to the right of │
	     │			  │ the current button.			│
	     ├────────────────────┼─────────────────────────────────────┤
	     │Return		  │ Exits the widget  and  returns  the │
	     │			  │ index of the selected button.  This │
	     │			  │ also sets the widget data  exitType │
	     │			  │ to vNORMAL.				│
	     ├────────────────────┼─────────────────────────────────────┤
	     │Tab		  │ Exits  the	widget	and returns the │
	     │			  │ index of the selected button.  This │
	     │			  │ also  sets the widget data exitType │
	     │			  │ to vNORMAL.				│
	     ├────────────────────┼─────────────────────────────────────┤
	     │Escape		  │ Exits the widget  and  returns  -1. │
	     │			  │ This  also	sets  the  widget  data │
	     │			  │ exitType to vESCAPE_HIT.		│
	     ├────────────────────┼─────────────────────────────────────┤
	     │Ctrl-L		  │ Refreshes the screen.		│
	     └────────────────────┴─────────────────────────────────────┘
SEE ALSO
       cdk(3),	    cdk_binding(3),	 cdk_display(3),      cdk_position(3),
       cdk_process(3), cdk_screen(3)

							      cdk_buttonbox(3)
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