bzadmin man page on DragonFly

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bzadmin(6)			    BZFlag			    bzadmin(6)

NAME
       bzadmin - a text based client for BZFlag

SYNOPSIS
       bzadmin	[-help]	 [-hide	 msgtype[,msgtype]...]	 [-show	 msgtype[,msg‐
       type]...]  [-ui {curses | stdboth | stdin  |  stdout}]  callsign[:pass‐
       word]@hostname[:port] [command] [command] ...

DESCRIPTION
       bzadmin is a textbased client for the game BZFlag. It can't be used for
       playing, but it can be used to see when	players	 join  and  leave  the
       game,  to  see  the chat messages, and to send messages and commands to
       the server, as well as see several other vital game messages.

       When you start bzadmin without any  command  line  options  other  than
       callsign	 and  hostname	a  simple  curses-based user interface will be
       started (unless you built bzadmin without curses support). This	inter‐
       face  is divided into three rectangles; the output window (which covers
       almost all of the terminal), the target window, and the input window.

       The output window is where messages from the server will be shown.

       The target window shows the name of the player that will	 receive  your
       next  message, or 'all' if it will be a public message.	You can change
       target by using the left and right arrow keys.

       The input window is where you type your messages. It also supports  tab
       completion  of  commands	 and callsigns. You can clear the input window
       with the key combination Ctrl-U, and you can generate a	/kick  command
       for  the	 current  target  with	the F5 key (if the current target is a
       player). You can also generate a ban command  for  the  current	target
       with the F6 key, but this only works if you are an admin and the server
       has sent you that players IP address (as a response  to	a  /playerlist
       command).

       The  curses  user interface also has a simple menu system where you can
       edit the server variables (if you are an admin) and see a player	 list.
       If  you	are  an	 admin you can also see the IP addresses in the player
       list, if you have sent a /playerlist command. The menu  shows  up  when
       you  hit	 the  F2 key.  It only covers the upper half of the screen, so
       you can still see what's going on in the game. You can navigate through
       the  menu  with	the  up	 and down arrow keys, and use the enter key to
       select submenus and other menu items. If you hit F2 again  the  command
       prompt  will regain keyboard focus, but the menu will still be visible.
       If you hit F2 a third time the menu will go away.

   Options
	      -help	     Show a simple help text.

	      -hide msgtype[,msgtype]...
			     Tell bzadmin not to show these message types. The
			     available	message	 types	are  chat, join, kill,
			     leave, pause,  ping,  rabbit,  spawn,  time,  and
			     over.  By default chat, join, kill, leave, pause,
			     and rabbit are shown. You can  also  change  this
			     while  bzadmin is running with the commands /show
			     <msgtype>	and  /hide  <msgtype>,	and  from  the
			     curses menu.

	      -show msgtype[,msgtype]...
			     Tell  bzadmin  to	show  these message types. See
			     -hide for a list of available message types. If a
			     message type is listed both in -show and -hide it
			     will not be shown.

	      -ui {curses | stdboth | stdin | stdout}
			     Select the user  interface	 that  you  want.  The
			     curses  interface	is  the	 default,  and	it  is
			     described above.
			     The stdin interface reads user commands from  the
			     standard  in stream and sends them to the server.
			     All server output is ignored.
			     The stdout interface prints all server output  to
			     the  standard  out	 stream.   All	user  input is
			     ignored.
			     The stdboth interface is a combination  of	 stdin
			     and stdout - it prints server output to the stan‐
			     dard out stream, and reads user commands from the
			     standard in stream.

	      callsign[:password]@hostname[:port]
			     Specifies	the callsign that you want your client
			     to use, and the hostname where the BZFlag	server
			     is.  The port number is optional, and the default
			     value is 5154.

	      command	     You can specify messages and commands to send  to
			     the server on the command line. BZAdmin will con‐
			     tinue running after sending  the  specified  com‐
			     mands.

   Examples
	      bzadmin admin@localhost:5154
			     Join  the game on localhost, port 5154, using the
			     callsign 'admin'.

	      bzadmin admin@localhost '/passwd secretpass' '/ban 192.168.0.2'
			     Connect to the server at localhost and ban the IP
			     192.168.0.2.

	      bzadmin -ui stdout spy@bzserver.xy | grep magicword
			     Connect  to bzserver.xy and print all server mes‐
			     sages that contain 'magicword'.

SEE ALSO
       bzfs(6), bzflag(6), bzw(5)

bzadmin-2.4.2			  2016-02-18			    bzadmin(6)
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