burgerspace man page on DragonFly

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burgerspace(6)							burgerspace(6)

NAME
       burgerspace - A hamburger-smashing video game

SYNOPSIS
       burgerspace

DESCRIPTION
       BurgerSpace  is a game where you are a chef and you must walk over ham‐
       burger ingredients (buns, meat, lettuce, tomatoes, cheese) to make them
       fall from floor to floor, until they end up in the plates at the bottom
       of the screen.  Use the arrow keys to move the chef.

       However, you must do this while	avoiding  terrible  enemies,  such  as
       eggs,  sausages	and  pickles.  You will die if they touch you, but you
       can spray pepper on them with the Control key to paralyze  them	tempo‐
       rarily.

       Use those pepper shots sparingly because you only have a limited number
       of them.	 Pick up the treat that appears from time to time to obtain  a
       new pepper shot.

       A  two-player  game is possible using the (experimental) networked ver‐
       sion of BurgerSpace.  See the burgerspace-server(6) manual page or  the
       BurgerSpace Home Page for details.

       Use  the	 Escape	 key to quit the program.  To pause the game (which is
       only possible in stand-alone mode), use the P key to pause the game and
       to resume it afterwards.

GENERAL OPTIONS
       --help display a help page and exit

       --version
	      display version information and exit

       --no-sound
	      Disable the sound effects, which are enabled by default.

       --full-screen
	      Attempt  to use the full screen mode.  The default is to display
	      the game in an ordinary window.

       --z-for-pepper
	      Use the Z key instead of the Control key to shoot pepper.

STAND-ALONE OPTIONS
       --initial-level=N
	      start game at level N.  Default is 1.  N must be at least 1.

       --ms-per-frame=N
	      N milliseconds per animation frame.  Default is 55.  Minimum  is
	      1.  Maximum is 1000.  50 means 20 frames per second.

NETWORK CLIENT OPTIONS
       --server=HOSTNAME
	      Start  as a client that connects to a BurgerSpace server running
	      on the given host or IP address.	Examples:  --server=localhost,
	      --server=192.168.1.2  If	this  option is not given, the program
	      starts as a stand-alone game that does not try to connect to any
	      server.

       --port=PORT
	      UDP  port	 number	 on  which  the BurgerSpace server is running.
	      This option is only useful with --server.	 The default is 49152.

LICENSE
       This program is free software; you may redistribute it under the	 terms
       of the GNU General Public License version 2 or any later version.  This
       program has absolutely no warranty.

AUTHORS
       Pierre Sarrazin (code)
       Luce St-Amand (most images)

FILES
       This program uses the flatzebra library,	 by  the  same	author.	  This
       library	 is   itself   based   on   the	  SDL  graphics	 library  (see
       http://www.libsdl.org).

       See the BurgerSpace Home Page:
       http://sarrazip.com/dev/burgerspace.html

			      February 25th, 2013		burgerspace(6)
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