buildmap man page on IRIX

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     BUILDMAP(3)		3 (3/6/85)		   BUILDMAP(3)

     NAME
	  buildmap - create a color map array from an RLE file header.

     SYNOPSIS
	  #include <rle.h>

	  rle_pixel ** buildmap( the_hdr, minmap, orig_gamma,
	       new_gamma )
	  rle_hdr * the_hdr;
	  int minmap;
	  double orig_gamma, new_gamma;

     DESCRIPTION
	  The color map in the rle_hdr(3) structure is not in the most
	  easily used form.  The function buildmap returns a pointer
	  to a colormap array with certain minimum dimensions, making
	  it a little easier to implement color mapping in a program.
	  The color map from first argument, the_hdr, is used to build
	  the result.  If no map is present in the_hdr, then an
	  identity map of the minimum size will be returned.

	  The returned color map will have at least minmap rows or
	  channels, each of which is at least 256 entries long (so
	  that indexing into the color map with an 8 bit rle_pixel
	  value will always succeed.)

	  The color map from the_hdr will be composed with a gamma
	  compensation curve to account for the gamma of the display
	  for which the input color map was presumably computed.  The
	  argument orig_gamma specifies the gamma of the compensation
	  curve.  It would typically be the gamma of the original
	  display.

	  If gamma is 0, then if a picture comment image_gamma=i_gamma
	  is present, gamma will be set to 1.0/i_gamma.	 Otherwise, if
	  a comment display_gamma=d_gamma is present, gamma will be
	  set to d_gamma.  The gamma compensation value for pixel i is
	  255*(i/255)^gamma.

	  If this color map will be used directly for another display,
	  the gamma of this new display should be passed in new_gamma.

	  The returned value is a pointer to an array of pointers to
	  arrays of rle_pixel values.  It may be doubly indexed in C
	  code, so that if cmap is the return value, the RGB color
	  mapping for a pixel pixval is (cmap[0][pixval],
	  cmap[1][pixval], cmap[2][pixval]).

     NOTES
	  Generally, unless the user explicitly specifies the image or
	  original display gamma (e.g., as with the -i or -I flags of
	  getx11(1), you should pass 0 for orig_gamma.	This lets

     Page 1					     (printed 12/1/98)

     BUILDMAP(3)		3 (3/6/85)		   BUILDMAP(3)

	  buildmap use the value from the_hdr, if it is present.

	  If you are going to use the result of buildmap to generate
	  values to be dithered, new_gamma should always be 1.0, and
	  the display gamma (-g in getx11) should be passed to
	  dithermap(3).	 If you are not planning to dither, then pass
	  the user supplied display gamma as new_gamma.

	  The color map storage allocated by buildmap can be released
	  by calling free( map[0] ).

     SEE ALSO
	  dithermap(3), rle_hdr(3), librle(3), RLE(5).

     AUTHOR
	  Spencer W. Thomas, University of Utah

     Page 2					     (printed 12/1/98)

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