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Battle Tanks(6)						       Battle Tanks(6)

NAME
       btanks - fast 2D tank arcade game

DESCRIPTION
       Battle  Tanks  is a funny battle on your desk, where you can choose one
       of three vehicles and eliminate your enemy using the whole  arsenal  of
       weapons.	 has  original cartoon-like graphics and cool music, it is fun
       and dynamic, it has several network modes for deathmatch	 and  coopera‐
       tive.

       what  else  is  needed to have fun with your friends? And all is packed
       and ready for you in "Battle Tanks".

       Features:

       Multiplayer
	      "Battle Tanks" is a multiplayer game in the first place. Network
	      game  and split screen mode are available, and also a mixed mode
	      is possible, when two players use split  screen  on  the	server
	      computer,	 and  others  connect  via LAN.Two modes are possible:
	      deathmatch battle and cooperative game.

       Cross-platform
	      "Battle Tanks" is cross-platform. Both Windows  and  Linux  fans
	      are  welcome  on	the  battlefield  where they will settle their
	      quarrels in the name of weapons.

       Free distribution and open source
	      The multiplayer version is licensed under GNU  GPL.  This	 means
	      two  things.  Firstly, it doesn't cost anything for you. You can
	      download it for free and share with your friends, with  no  pre‐
	      liminary	or  future fees. And secondly, the full source code of
	      the game is available, so any guy who knows  C++	can  poke  his
	      nose there and probably find some surprises that developers have
	      prepared for curious fans.

       Old-school oriented
	      Builders of "Battle Tanks" love these good old  arcades  of  the
	      past  century.  So  they have tried hard to implement everything
	      best of these old arcade games.

       Performance characteristics:

       Three vehicles: tank, Shilka, and rocket launcher. Each vehicle has its
       special features.

       Lots  of	 weapons:  four	 types	of ammo, six types of rockets, landing
       troops, mines, and so on.

       Ten multiplayer maps (seven ones for  deathmatch	 and  three  ones  for
       cooperative mode) in different locations such as city, village, forest,
       desert and so on.

       Game world that reacts on player. Roads have traffic, buildings can  be
       destroyed, weather effects are simulated.

       Lots of war objects: troops, vehicles, helicopters and other.

       Keyboard and gamepad are supported.

WEAPON LIST
       1. Ammo

       Gun  is	the main weapon of tank and Shilka. Guns don't require ammuni‐
       tion, but their piercing ability is much lower that one for rockets.

       "Eternal fire" type tank shell
	      Type shell that is shipped with tank  and	 Shilka.  The  gun  on
	      Shilka  is  faster that one on tank, but each hit does less dam‐
	      age.  Guns have infinite ammunition.

       Shell with laughset focal point
	      The main feature of the shell with laughset  focal  point	 (also
	      called shell with uncertain orientation) is bouncing from obsta‐
	      cles. This shell is good for urban battles, also	it  will  help
	      when  shooting  an enemy that has covered behind something solid
	      or impenetrable. The disadvantage of  this  model	 is  that  you
	      never know where it will bounce.

       Explosive shell
	      The explosive shell is also known as Matreshka shell. Inside the
	      jacket of this shell, several small shells are nested.  A	 small
	      time  after  the	shot,  the  matreshka opens, and nested shells
	      spread in different directions. Each hit causes relatively small
	      damage,  but  large  area is covered. This model is intended for
	      use against enemy crowds. It is ineffective  in  close  face  to
	      face duels.

       Dirt gun
	      Dirt gun is invented by crazy agronomists. By the aid of concen‐
	      tration of energy in near-surface layers, nano-wave fluctuations
	      cause  temporary	inversion  of field. Lower layers are found on
	      the top, thus introducing a short-time  effect  of  plowing  the
	      surface  (this  is  broadly used during the sowing campaign). In
	      battle, the dirt gun can	be  used  for  making  dirt  spots  of
	      reduced  passability.  Enemy  troops and vehicles suffer loss of
	      control and speed in these plowed	 areas.	  Pimary  weapon  Sec‐
	      ondary weapon

       2. Rockets

       Rockets	are large, so number of rockets that a vehicle carries is lim‐
       ited. Rockets are main weapon of rocket launcher.

       Homing missile
	      Homing missile is a type	weapon	and  is	 shipped  with	rocket
	      launchers.  It  can also be used on tanks as a secondary weapon.
	      After the launch, the rocket  finds  a  target  and  guides  its
	      flight  by  its  own.  Unlike the heat-aimed rockets, this model
	      detects delta waves emitted by human brains,  and	 thus  can  be
	      used  against  troops  and  manned vehicles. Unfortunately, this
	      method of detection ignores androids  and	 intellectually	 chal‐
	      lenged individuals.  Another disadvantage is that rocket doesn't
	      avoid obstacles (avoiding function is announced in the next sta‐
	      ble release of rocket drivers binary).

       Uncontrolled rocket
	      This  is a Dumb-fire modification of the type rocket that can be
	      equipped as a secondary weapon. At the expense  of  electronics,
	      explosive	 charge	 and  velocity	are increased. Due to its high
	      velocity and high damage caused, this rocket is  very  good  for
	      making  fire barriers, destroying enemy weapon emplacements, and
	      in face to face battles.

       Boomerang rocket
	      Boomerang rocket is an accidental	 modification  of  the	homing
	      missile  that  has  been found after beta drivers were installed
	      from a damaged CD on some test rocket.  On  ground  tests,  that
	      rocket  introduced  a  non-typical behaviour: it didn't select a
	      target after the launch, but just circled around	the  launcher,
	      following an elliptical trajectory. Nobody can explain still why
	      the rocket  does	that;  however	boomerang  rockets  have  been
	      approved	and are produced on the line now. They can be used for
	      defense; also boomerang rockets are effective in close battle.

       Gas rocket
	      Gas rocket is stuffed with toxic and radioactive wastes of  fra‐
	      grance  industry. They are prohibited by Geneva Protocol because
	      of their incredibly disgusting and beautiful smell.  A  humanoid
	      that has inhaled the gas suffers convulsions, sialorrhea, retch‐
	      ing, diarrhea, and dies with happy smile on face.	 The gas rock‐
	      ets  are	perfect	 for  eliminating troops. In multiplayer, they
	      scan be used for making smoke screens.

       Stop-rocket
	      This homing missile is filled with artificial  viruses-malicious
	      nanorobots.  When	 a  rocket  hits  target, viruses clod between
	      tracks of tank caterpillars, raise pressure of braking fluid  in
	      hydraulic	 systems,  and	cause  temporary  paralysis  of	 lower
	      extremities of humanoids. However, these	viruses	 don't	affect
	      functioning  of  weapons	systems and other organs of humanoids;
	      side effects or contra-indication are unknown. Stop-rocket  does
	      not  inflict  damage,  but it's a great secondary weapon that is
	      very effective if	 combined  with	 explosive  or	bouncing  tank
	      shells, homing missiles and machine guns.

       Nuclear missile "Pure Thermonuke"
	      This  15	kilotons  nuke	is  the most destructive weapon in the
	      game. It destroys everything in range of explosion, and using or
	      thermonuclear  reaction guarantees that radiation pollution will
	      be negligibly small. So the ground can be used  just  after  the
	      enemy  is	 vaporized  by	the  heat of nuclear blast.  Secondary
	      weapon

       3. Preserved landing force

       Five fully equipped troops are frozen and GZIPped into standard rectan‐
       gular bricks. Before refrigeration, each trooper is prepared using spe‐
       cial hormons and steroids, and  can  be	used  in  action  after	 quick
       microwave-aided	defreezing.  Shipped in two versions with machine guns
       and handheld rocket launchers.

       Machine gun trooper
	      The trooper  takes  a  position  and  fires  the	enemy  objects
	      (including  missiles).  16  directions  of  fire	are available.
	      Shilka lands MG troopers for support. Thanks to their high  fire
	      rate  and	 mobility,  MG	troopers  can defend a vehicle against
	      enemy missiles.

       Rocket trooper
	      The trooper takes a position and fires the  enemy	 objects  (NOT
	      including	 missiles). 8 directions of fire are available. Shilka
	      lands rocket troopers for support.  Due  to  their  fire	power,
	      rocket troopers are good for attacking the enemy.

       4. Other weapons

       Other weapons include mines and MG turrets.  Mine

       Mine   Mines  are  effective  equally against troops and vehicles. They
	      have winning appearance, and are easy to install and use.	 Using
	      of mines allows unique and great tactical opportunities, both in
	      single missions and deathmatch. Routes, respawn points,  hidings
	      of  weapons - everything can be mined. Remember that the mine is
	      invisible if covered with dirt or smoke!

       MG turret
	      MG turret is a primitive robot that shoots  everything  that  is
	      moving.  Some  turrets are shipped with "ally-enemy" recognition
	      system. In stationary version, MG turrets can be used for	 auto‐
	      mated security systems. Mobile versions can be mounted on rocket
	      launchers. 16 directions of fire are available.

SEE ALSO
       You can find more about the game on its homepage: http://btanks.source‐
       forge.net

       You	  have	      more	  information	    available	    in
       /usr/share/doc/btanks/html/index.html

AUTHOR
       The game has been written by  Vladimir  Menshakov,  Methos  Wagner  and
       Vladimir	 Zhuravlev,  and  is  distributed under the GNU General Public
       License, either version 2 of the License, or (at your option) any later
       version.

							       Battle Tanks(6)
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