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ACCEPT(2)		    BSD Programmer's Manual		     ACCEPT(2)

NAME
     accept - accept a connection on a socket

SYNOPSIS
     #include <sys/types.h>
     #include <sys/socket.h>

     int
     accept(int s, struct sockaddr *name, socklen_t *namelen);

DESCRIPTION
     The argument s is a socket that has been created with socket(2),  bound
     to an address with bind(2),  and is listening for connections after a
     listen(2).	 The accept() argument extracts the first connection request
     on the queue of pending connections, creates a new socket with the same
     properties of s and allocates a new file descriptor for the socket.  If
     no pending connections are present on the queue, and the socket is not
     marked as non-blocking, accept() blocks the caller until a connection is
     present.  If the socket is marked non-blocking and no pending connections
     are present on the queue, accept() returns an error as described below.
     The accepted socket may not be used to accept more connections.  The
     original socket s remains open.

     The argument name is a result parameter that is filled in with the ad-
     dress of the connecting entity, as known to the communications layer.
     The exact format of the name parameter is determined by the domain in
     which the communication is occurring.  The namelen pointer refers to a
     value-result parameter; it should initially contain the amount of space
     pointed to by addr; on return that location will contain the actual
     length (in bytes) of the address returned.	 If the buffer provided is too
     small, the name is truncated and the full size is returned in the loca-
     tion to which namelen points.  This call is used with connection-based
     socket types, currently with SOCK_STREAM.

     It is possible to select(2) a socket for the purposes of doing an
     accept() by selecting it for read.

     For certain protocols which require an explicit confirmation, such as ISO
     or DATAKIT, accept() can be thought of as merely dequeueing the next con-
     nection request and not implying confirmation.  Confirmation can be im-
     plied by a normal read or write on the new file descriptor, and rejection
     can be implied by closing the new socket.

     One can obtain user connection request data without confirming the con-
     nection by issuing a recvmsg(2) call with an msg_iovlen of 0 and a non-
     zero msg_controllen, or by issuing a getsockopt(2) request.  Similarly,
     one can provide user connection rejection information by issuing a
     sendmsg(2) call with providing only the control information, or by call-
     ing setsockopt(2).

RETURN VALUES
     The call returns -1 on error.  If it succeeds, it returns a non-negative
     integer that is a descriptor for the accepted socket.

ERRORS
     The accept() will fail if:

     [EBADF]	  The descriptor is invalid.

     [ENOTSOCK]	  The descriptor references a file, not a socket.

     [EOPNOTSUPP]

		  The referenced socket is not of type SOCK_STREAM.

     [EFAULT]	  The addr parameter is not in a writable part of the user ad-
		  dress space.

     [EWOULDBLOCK]
		  The socket is marked non-blocking and no connections are
		  present to be accepted.

SEE ALSO
     bind(2),  connect(2),  listen(2),	select(2),  socket(2)

HISTORY
     The accept function appeared in 4.2BSD.

4.2 Berkeley Distribution      December 11, 1993			     2
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