abuse man page on DragonFly

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abuse(6)							      abuse(6)

NAME
       abuse - The Abuse game, by Crack dot Com and the Abuse community.

SYNOPSIS
       abuse [options]

DESCRIPTION
       Abuse  is a port of the classic Crack dot Com side-scroller shoot-em-up
       Abuse.  It uses the Simple DirectMedia Layer API to draw	 its  graphics
       and play sound.

       Abuse has the following additional features over the original game:

       Stereo sound with panning.
       Runs at any colour depth from 8bpp to 32bpp.
       Can use a mousewheel for changing weapons.
       Scaling to any resolution.
       Can use OpenGL for hardware accelerated scaling and anti-aliasing.
       Customizable keys.

REQUIREMENTS
       Abuse requires the following:

	      SDL 1.1.6 or above.

	      SDL-Mixer.

OPTIONS
       The following command-line options are available:

       -fullscreen
	      Run Abuse in fullscreen mode.

       -doublebuf
	      Use  double-buffering  when  blitting  to	 the  screen.  This is
	      slower but can reduce image tearing or  other  artifacts.	  Only
	      use if you notice any display problems.

       -mono  Use mono sound like the original Abuse. This is faster.

       -nosound
	      Disable sound altogether.

       -scale <arg>
	      Scale the window by <arg> amount.

       -gl    Enable OpenGL support.

       -antialias
	      Enable anti-aliasing. (Only with -gl)

CONFIGURATION
       Abuse  can  load	 its  settings from a configuration file stored in the
       user's home directory. The file is located  at  ($HOME/.abuse/abuserc).
       If either the directory or the configuration file don't exist they will
       be created automatically with default values.

       The configuration file contains	various	 settings  for	adjusting  how
       Abuse  behaves.	 Except	 for key settings, most of the options have an
       equivalent command-line option. Lines starting with a semi-colon(;) are
       ignored as comments.

       The following options are available:

       fullscreen = 1 | 0
	      Set starting in fullscreen mode 'on' or 'off'.

       doublebuf = 1 | 0
	      Turn double buffering 'on' or 'off'.

       mono = 1 | 0
	      Turn mono audio to 'on' or 'off'.

       grabmouse = 1 | 0
	      Set locking the mouse to the window 'on' or 'off'.

       scale = <amount>
	      Scale the game by the specified amount.

       gl = 1 | 0
	      Turn OpenGL support 'on' or 'off'.

       antialias = 1 | 0
	      Turn anti-aliasing 'on' or 'off'.

       nosdlparachute = 1 | 0
	      Turn SDL handling segfaults to either 'on' or 'off'.  For debug‐
	      ging purposes only.

       The following options are for setting the keys used in the game.	 Valid
       values are any letter of the alphabet or number.	 Special keys like the
       cursor-keys include:

	      LEFT, RIGHT, UP, DOWN, CTRL_L, CTRL_R,  ALT_L,  ALT_R,  SHIFT_L,
	      SHIFT_R, BACKSPACE, INSERT, DELETE, PAGEUP, PAGEDOWN, TAB

       left = <key>
	      Move character left.

       right = <key>
	      Move character right.

       up = <key>
	      Jump or climb up ladders.

       down = <key>
	      Use switches, doors, teleports or climb down ladders.

       fire = <key>
	      Fire currently selected weapon.

       weapprev = <key>
	      Switch to the previous available weapon.

       weapnext = <key>
	      Switch to the next available weapon.

FILES
       ~/.abuse/abuserc - Abuse configuration file.

SEE ALSO
       abuse-tool(6)

AUTHORS
       Sam     Hocevar	   <sam@hocevar.net>,	  Anthony     Kruize	<tran‐
       dor@labyrinth.net.au> See also the AUTHORS file included with Abuse.

				   Abuse 0.8			      abuse(6)
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