XmGetColors man page on Ultrix

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XmGetColors(3X)			   OSF/Motif		       XmGetColors(3X)

NAME
       XmGetColors  - A function that generates foreground, select, and shadow
       colors

SYNOPSIS
       #include <Xm/Xm.h>

       void   XmGetColors   (screen,   colormap,    background,	   foreground,
		 top_shadow,  bottom_shadow,  select)	   Screen    * screen;
	    Colormap  colormap;	      Pixel	background;	   Pixel     *
       foreground;	   Pixel     *	 top_shadow;	    Pixel     *	  bot‐
       tom_shadow;	Pixel	  * select;

DESCRIPTION
       XmGetColors takes a screen, a colormap, and a background pixel, and  it
       returns pixel values for foreground, select, and shadow colors.	Speci‐
       fies the screen for which these colors should be allocated.   Specifies
       the  colormap  from  which these colors should be allocated.  Specifies
       the background on which	the  colors  should  be	 based.	  Specifies  a
       pointer	to  the	 returned foreground pixel value.  If this argument is
       NULL no value is allocated or returned for  this	 color.	  Specifies  a
       pointer	to  the	 returned top shadow pixel value.  If this argument is
       NULL no value is allocated or returned for  this	 color.	  Specifies  a
       pointer to the returned bottom shadow pixel value.  If this argument is
       NULL no value is allocated or returned for  this	 color.	  Specifies  a
       pointer	to  the returned select pixel value.  If this argument is NULL
       no value is allocated or	 returned for this color.

RELATED INFORMATION
       XmChangeColor(3X), XmGetColorCalculation(3X), and XmSetColorCalcula‐
       tion(3X).

							       XmGetColors(3X)
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