XkbDeviceBell man page on Peanut

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XkbDeviceBell(3)		 XKB FUNCTIONS		      XkbDeviceBell(3)

NAME
       XkbDeviceBell  -	 Rings	the bell on an X input extension device or the
       default keyboard

SYNOPSIS
       Bool XkbDeviceBell ( display, window, device_spec, bell_class, bell_id,
       percent, name )
	     Display * display ;
	     Window  window ;
	     unsigned int  device_spec ;
	     unsigned int  bell_class ;
	     unsigned int  bell_id ;
	     int  percent ;
	     Atom  name ;

ARGUMENTS
       - display
	      connection to the X server

       - window
	      window for which the bell is generated, or None

       - device_spec
	      device ID, or XkbUseCoreKbd

       - bell_class
	      X input extension bell class of the bell to be rung

       - bell_id
	      X input extension bell ID of the bell to be rung

       - percent
	      bell volume, from -100 to 100 inclusive

       - name a name for the bell, or NULL

DESCRIPTION
       The  core  X  protocol allows only applications to explicitly sound the
       system bell with a given duration, pitch, and volume. Xkb extends  this
       capability  by allowing clients to attach symbolic names to bells, dis‐
       able audible bells, and receive an event whenever the keyboard bell  is
       rung. For the purposes of this document, the audible bell is defined to
       be the system bell, or the default keyboard bell,  as  opposed  to  any
       other  audible sound generated elsewhere in the system.	You can ask to
       receive XkbBellNotify events when any client rings any one of the  fol‐
       lowing:

       ·    The default bell

       ·    Any	 bell on an input device that can be specified by a bell_class
	    and bell_id pair

       ·    Any bell specified only by an arbitrary name. (This is,  from  the
	    server's  point of view, merely a name, and not connected with any
	    physical sound-generating device.  Some  client  application  must
	    generate the sound, or visual feedback, if any, that is associated
	    with the name.)

	    You can also ask to receive XkbBellNotify events when  the	server
	    rings  the default bell or if any client has requested events only
	    (without the bell sounding) for any of the bell  types  previously
	    listed.

	    You	 can  disable  audible bells on a global basis. For example, a
	    client that replaces the keyboard bell with some other audible cue
	    might  want	 to  turn  off	the AudibleBell control to prevent the
	    server from also generating a sound and avoid  cacophony.  If  you
	    disable audible bells and request to receive XkbBellNotify events,
	    you can generate feedback different from the default bell.

	    You can, however, override the AudibleBell control by calling  one
	    of	the functions that force the ringing of a bell in spite of the
	    setting of the AudibleBell control -  XkbForceDeviceBell  or  Xkb‐
	    ForceBell.	 In  this  case	 the  server  does not generate a bell
	    event.

	    Just as some keyboards can produce keyclicks to  indicate  when  a
	    key is pressed or repeating, Xkb can provide feedback for the con‐
	    trols by using special beep codes. The AccessXFeedback control  is
	    used  to  configure the specific types of operations that generate
	    feedback.

	    Bell Names

	    You can associate a name to an act of ringing a bell by converting
	    the	 name  to  an  Atom and then using this name when you call the
	    functions listed in this chapter. If an event is  generated	 as  a
	    result, the name is then passed to all other clients interested in
	    receiving XkbBellNotify events.  Note  that	 these	are  arbitrary
	    names  and	that  there is no binding to any sounds. Any sounds or
	    other effects (such as visual bells on the screen) must be	gener‐
	    ated  by  a client application upon receipt of the bell event con‐
	    taining the name. There is no default name for  the	 default  key‐
	    board bell. The server does generate some predefined bells for the
	    AccessX controls. These named bells are shown in the Table 1 ; the
	    name  is  included	in  any	 bell  event sent to clients that have
	    requested to receive XkbBellNotify events.

			      Table 1 Predefined Bells
	    ──────────────────────────────────────────────────────────────
	    Action				       Named Bell
	    ──────────────────────────────────────────────────────────────
	    Indicator turned on			       AX_IndicatorOn
	    Indicator turned off		       AX_IndicatorOff
	    More than one indicator changed state      AX_IndicatorChange
	    Control turned on			       AX_FeatureOn
	    Control turned off			       AX_FeatureOff
	    More than one control changed state	       AX_FeatureChange
	    SlowKeys  and  BounceKeys  about  to  be   AX_SlowKeysWarning
	    turned on or off
	    SlowKeys key pressed		       AX_SlowKeyPress
	    SlowKeys key accepted		       AX_SlowKeyAccept
	    SlowKeys key rejected		       AX_SlowKeyReject
	    Accepted SlowKeys key released	       AX_SlowKeyRelease
	    BounceKeys key rejected		       AX_BounceKeyReject
	    StickyKeys key latched		       AX_StickyLatch
	    StickyKeys key locked		       AX_StickyLock
	    StickyKeys key unlocked		       AX_StickyUnlock

	    Audible Bells

	    Using  Xkb	you  can  generate bell events that do not necessarily
	    ring the system bell. This is useful if you need to use  an	 audio
	    server  instead  of	 the  system  beep. For example, when an audio
	    client starts, it could disable the audible bell (the system bell)
	    and	 then  listen  for  XkbBellNotify  events.  When it receives a
	    XkbBellNotify event, the audio client could then send a request to
	    an audio server to play a sound.

	    You	 can control the audible bells feature by passing the XkbAudi‐
	    bleBellMask to XkbChangeEnabledControls.  If you  set  XkbAudible‐
	    BellMask  on,  the	server rings the system bell when a bell event
	    occurs. This is the default. If you set XkbAudibleBellMask off and
	    a  bell  event  occurs,  the  server does not ring the system bell
	    unless you call XkbForceDeviceBell or XkbForceBell.

	    Audible bells are also part of the per-client auto-reset controls.

	    Bell Functions

	    Use the functions described in this section to ring bells  and  to
	    generate bell events.

	    The	 input	extension has two types of feedbacks that can generate
	    bells - bell feedback and keyboard feedback. Some of the functions
	    in	this  section have bell_class and bell_id parameters; set them
	    as follows: Set bell_class to  BellFeedbackClass  or  KbdFeedback‐
	    Class.  A device can have more than one feedback of each type; set
	    bell_id to the particular bell feedback of bell_class type.

	    The Table 2 shows the conditions that cause a bell to sound or  an
	    XkbBellNotifyEvent to be generated when a bell function is called.

			 Table 2 Bell Sounding and Bell Event Generating
	    ───────────────────────────────────────────────────────────────────────────
	    Function called	 AudibleBell   Server sounds a bell   Server sends an
	    XkbBellNotifyEvent
	    ───────────────────────────────────────────────────────────────────────────
	    XkbDeviceBell	 On	       Yes		      Yes
	    XkbDeviceBell	 Off	       No		      Yes
	    XkbBell		 On	       Yes		      Yes
	    XkbBell		 Off	       No		      Yes
	    XkbDeviceBellEvent	 On or Off     No		      Yes
	    XkbBellEvent	 On or Off     No		      Yes
	    XkbDeviceForceBell	 On or Off     Yes		      No
	    XkbForceBell	 On or Off     Yes		      No

	    Set	 percent  to be the volume relative to the base volume for the
	    keyboard as described for .I XBell.

	    Note that bell_class and bell_id indicate the bell	to  physically
	    ring.  name is simply an arbitrary moniker for the client applica‐
	    tion's use.

	    To determine the current feedback settings of an  extension	 input
	    device,  use XGetFeedbackControl.  See the X input extension docu‐
	    mentation for more information on XGetFeedbackControl and  related
	    data structures.

	    If a compatible keyboard extension is not present in the X server,
	    XkbDeviceBell immediately returns False. Otherwise,	 XkbDeviceBell
	    rings  the	bell  as specified for the display and keyboard device
	    and returns True. If you  have  disabled  the  audible  bell,  the
	    server  does not ring the system bell, although it does generate a
	    XkbBellNotify event.

	    You can call XkbDeviceBell without first initializing the keyboard
	    extension.

STRUCTURES
       Xkb  generates  XkbBellNotify  events  for  all	bells except for those
       resulting  from	calls  to  XkbForceDeviceBell  and  XkbForceBell.   To
       receive	XkbBellNotify  events  under  all  possible  conditions,  pass
       XkbBellNotifyMask in both the bits_to_change and values_for_bits param‐
       eters to XkbSelectEvents.

       The  XkbBellNotify event has no event details. It is either selected or
       it is not.  However, you can call XkbSelectEventDetails using  XkbBell‐
       Notify	as  the	 event_type  and  specifying  XkbAllBellNotifyMask  in
       bits_to_change and values_for_bits.  This has the same effect as a call
       to XkbSelectEvents.

       The structure for the XkbBellNotify event type contains:

	  typedef struct _XkbBellNotify {
	      int	     type;	  /∗ Xkb extension base event code */
	      unsigned long  serial;	  /∗ X server serial number for event */
	      Bool	     send_event;  /∗ True => synthetically generated */
	      Display *	     display;	  /∗ server connection where event generated */
	      Time	     time;	  /∗ server time when event generated */
	      int	     xkb_type;	  /∗ XkbBellNotify */
	      unsigned int   device;	  /∗ Xkb device ID, will not be XkbUseCoreKbd */
	      int	     percent;	  /∗ requested volume as % of max */
	      int	     pitch;	  /∗ requested pitch in Hz */
	      int	     duration;	  /∗ requested duration in microseconds */
	      unsigned int   bell_class;  /∗ X input extension feedback class */
	      unsigned int   bell_id;	  /∗ X input extension feedback ID */
	      Atom	     name;	  /∗ "name" of requested bell */
	      Window	     window;	  /∗ window associated with event */
	      Bool	     event_only;  /∗ False -> the server did not produce a beep */
	  } XkbBellNotifyEvent;

       If  your	 application  needs  to	 generate  visual bell feedback on the
       screen when it receives a bell event, use the window ID in the XkbBell‐
       NotifyEvent, if present.

SEE ALSO
       XBell(3X11),  XkbBellNotify(3), XkbChangeEnabledControls(3), XkbDevice‐
       Bell(3),	  XkbForceBell(3),   XkbForceDeviceBell(3),   XGetFeedbackCon‐
       trol(3), XkbSelectEvents(3)

X Version 11			  libX11 1.2		      XkbDeviceBell(3)
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