XkbAddGeomDoodad man page on Peanut

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XkbAddGeomDoodad(3)		 XKB FUNCTIONS		   XkbAddGeomDoodad(3)

NAME
       XkbAddGeomDoodad	 -  Add one doodad to a section of a keyboard geometry
       or to the top-level geometry

SYNOPSIS
       XkbDoodadPtr XkbAddGeomDoodad ( geom , section, name )
	     XkbGeometryPtr geom;
	     XkbSectionPtr section;
	     Atom name;

ARGUMENTS
       - geom geometry to which the doodad is added

       - section
	      section, if any, to which the doodad is added

       - name name of the new doodad

DESCRIPTION
       Xkb provides functions to add a single new  element  to	the  top-level
       keyboard	 geometry. In each case the num_ * fields of the corresponding
       structure is incremented by 1.  These  functions	 do  not  change  sz_*
       unless there is no more room in the array. Some of these functions fill
       in the values of the element's structure from the arguments. For	 other
       functions,  you must explicitly write code to fill the structure's ele‐
       ments.

       The top-level geometry description includes a list of geometry  proper‐
       ties.   A  geometry  property  associates  an  arbitrary string with an
       equally arbitrary name. Programs that display images of	keyboards  can
       use  geometry properties as hints, but they are not interpreted by Xkb.
       No other geometry structures refer to geometry properties.

       A doodad describes some visible aspect of the keyboard that  is	not  a
       key  and	 is  not  a section.  XkbAddGeomDoodad adds a doodad with name
       specified by name to the geometry geom if section is  NULL  or  to  the
       section	of  the	 geometry specified by section if section is not NULL.
       XkbAddGeomDoodad returns NULL if any of the parameters is empty	or  if
       it was not able to allocate space for the doodad. If there is already a
       doodad with the name name in the doodad array for the geometry (if sec‐
       tion  is	 NULL)	or  the section (if section is non-NULL), a pointer to
       that doodad is returned. To allocate space for an arbitrary  number  of
       doodads	to  a section, use the XkbAllocGeomSectionDoodads function. To
       allocate space for an arbitrary number of doodads to a keyboard	geome‐
       try, use the XkbAllocGeomDoodads function.

STRUCTURES
	   typedef union _XkbDoodad {
	       XkbAnyDoodadRec		  any;
	       XkbShapeDoodadRec	  shape;
	       XkbTextDoodadRec		  text;
	       XkbIndicatorDoodadRec	  indicator;
	       XkbLogoDoodadRec		  logo;
	   } XkbDoodadRec, *XkbDoodadPtr;

SEE ALSO
       XkbAllocGeomDoodads(3), XkbAllocGeomSectionDoodads(3)

X Version 11			  libX11 1.2		   XkbAddGeomDoodad(3)
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