SDL_GL_LoadLibrary(3) SDL API Reference SDL_GL_LoadLibrary(3)NAMESDL_GL_LoadLibrary - Specify an OpenGL library
SYNOPSIS
#include "SDL.h"
int SDL_GL_LoadLibrary(const char *path);
DESCRIPTION
If you wish, you may load the OpenGL library at runtime, this must be
done before SDL_SetVideoMode is called. The path of the GL library is
passed to SDL_GL_LoadLibrary and it returns 0 on success, or -1 on an
error. You must then use SDL_GL_GetProcAddress to retrieve function
pointers to GL functions.
SEE ALSO
SDL_GL_GetProcAddress
SDL Tue 11 Sep 2001, 23:01 SDL_GL_LoadLibrary(3)