Primitive(3) User Contributed Perl Documentation Primitive(3)NAMEPDL::Primitive - primitive operations for pdl
DESCRIPTION
This module provides some primitive and useful functions defined using
PDL::PP and able to use the new indexing tricks.
See PDL::Indexing for how to use indices creatively. For explanation
of the signature format, see PDL::PP.
SYNOPSIS
use PDL::Primitive;
FUNCTIONS
inner
Signature: (a(n); b(n); [o]c())
Inner product over one dimension
c = sum_i a_i * b_i
outer
Signature: (a(n); b(m); [o]c(n,m))
outer product over one dimension
Naturally, it is possible to achieve the effects of outer product
simply by threading over the ""*"" operator but this function is
provided for convenience.
x
Signature: (a(i,x), b(z,i),[o]c(x,z))
Matrix multiplication
PDL overloads the "x" operator (normally the repeat operator) for
matrix multiplication. The number of columns (size of the 0 dimension)
in the left-hand argument must normally equal the number of rows (size
of the 1 dimension) in the right-hand argument.
Row vectors are represented as (N x 1) two-dimensional PDLs, or you may
be sloppy and use a one-dimensional PDL. Column vectors are
represented as (1 x N) two-dimensional PDLs.
Threading occurs in the usual way, but as both the 0 and 1 dimension
(if present) are included in the operation, you must be sure that you
don't try to thread over either of those dims.
EXAMPLES
Here are some simple ways to define vectors and matrices:
perldl> $r = pdl(1,2); # A row vector
perldl> $c = pdl([[3],[4]]); # A column vector
perldl> $c = pdl(3,4)->(*1); # A column vector, using NiceSlice
perldl> $m = pdl([[1,2],[3,4]]); # A 2x2 matrix
Now that we have a few objects prepared, here is how to matrix-multiply
them:
perldl> print $r x $m # row x matrix = row
[
[ 7 10]
]
perldl> print $m x $r # matrix x row = ERROR
PDL: Dim mismatch in matmult of [2x2] x [2x1]: 2 != 1
perldl> print $m x $c # matrix x column = column
[
[ 5]
[11]
]
perldl> print $m x 2 # Trivial case: scalar mult.
[
[2 4]
[6 8]
]
perldl> print $r x $c # row x column = scalar
[
[11]
]
perldl> print $c x $r # column x row = matrix
[
[3 6]
[4 8]
]
INTERNALS
The mechanics of the multiplication are carried out by the matmult
method.
matmult
Signature: (a(i,x),b(z,i),[o]c(x,z))
Matrix multiplication
We peruse the inner product to define matrix multiplication via a
threaded inner product.
For usage, see x, a description of the overloaded 'x' operator
innerwt
Signature: (a(n); b(n); c(n); [o]d())
Weighted (i.e. triple) inner product
d = sum_i a(i)b(i)c(i)
inner2
Signature: (a(n); b(n,m); c(m); [o]d())
Inner product of two vectors and a matrix
d = sum_ij a(i) b(i,j) c(j)
Note that you should probably not thread over "a" and "c" since that
would be very wasteful. Instead, you should use a temporary for "b*c".
inner2d
Signature: (a(n,m); b(n,m); [o]c())
Inner product over 2 dimensions.
Equivalent to
$c = inner($a->clump(2), $b->clump(2))
inner2t
Signature: (a(j,n); b(n,m); c(m,k); [t]tmp(n,k); [o]d(j,k)))
Efficient Triple matrix product "a*b*c"
Efficiency comes from by using the temporary "tmp". This operation only
scales as "N**3" whereas threading using inner2 would scale as "N**4".
The reason for having this routine is that you do not need to have the
same thread-dimensions for "tmp" as for the other arguments, which in
case of large numbers of matrices makes this much more memory-
efficient.
It is hoped that things like this could be taken care of as a kind of
closures at some point.
crossp
Signature: (a(tri=3); b(tri); [o] c(tri))
Cross product of two 3D vectors
After
$c = crossp $a, $b
the inner product "$c*$a" and "$c*$b" will be zero, i.e. $c is
orthogonal to $a and $b
norm
Signature: (vec(n); [o] norm(n))
Normalises a vector to unit Euclidean length
indadd
Signature: (a(); int ind(); [o] sum(m))
Threaded Index Add: Add "a" to the "ind" element of "sum", i.e:
sum(ind) += a
Simple Example:
$a = 2;
$ind = 3;
$sum = zeroes(10);
indadd($a,$ind, $sum);
print $sum
#Result: ( 2 added to element 3 of $sum)
# [0 0 0 2 0 0 0 0 0 0]
Threaded Example:
$a = pdl( 1,2,3);
$ind = pdl( 1,4,6);
$sum = zeroes(10);
indadd($a,$ind, $sum);
print $sum."\n";
#Result: ( 1, 2, and 3 added to elements 1,4,6 $sum)
# [0 1 0 0 2 0 3 0 0 0]
conv1d
Signature: (a(m); kern(p); [o]b(m); int reflect)
1d convolution along first dimension
$con = conv1d sequence(10), pdl(-1,0,1), {Boundary => 'reflect'};
By default, periodic boundary conditions are assumed (i.e. wrap
around). Alternatively, you can request reflective boundary conditions
using the "Boundary" option:
{Boundary => 'reflect'} # case in 'reflect' doesn't matter
The convolution is performed along the first dimension. To apply it
across another dimension use the slicing routines, e.g.
$b = $a->mv(2,0)->conv1d($kernel)->mv(0,2); # along third dim
This function is useful for threaded filtering of 1D signals.
Compare also conv2d, convolve, fftconvolve, fftwconv, rfftwconv
in
Signature: (a(); b(n); [o] c())
test if a is in the set of values b
$goodmsk = $labels->in($goodlabels);
print pdl(4,3,1)->in(pdl(2,3,3));
[0 1 0]
"in" is akin to the is an element of of set theory. In priciple, PDL
threading could be used to achieve its functionality by using a
construct like
$msk = ($labels->dummy(0) == $goodlabels)->orover;
However, "in" doesn't create a (potentially large) intermediate and is
generally faster.
uniq
return all unique elements of a piddle
The unique elements are returned in ascending order.
print pdl(2,2,2,4,0,-1,6,6)->uniq;
[-1 0 2 4 6]
Note: The returned pdl is 1D; any structure of the input piddle is
lost.
See uniqind if you need the indices of the unique elements rather than
the values.
uniqind
return the indices of all unique elements of a piddle The order is in
the order of the values to be consistent with uniq
print pdl(2,2,2,4,0,-1,6,6)->uniqind;
[5, 4, 1, 3, 6]
Note: The returned pdl is 1D; any structure of the input piddle is
lost.
See uniq if you want the unique values instead of the indices.
uniqvec
return all unique vectors out of a collection
The unique vectors are returned in lexicographically sorted ascending
order. The 0th dimension of the input PDL is treated as a dimensional
index within each vector, and the 1st and any higher dimensions are
taken to run across vectors. The return value is always 2D; any
structure of the input PDL (beyond using the 0th dimension for vector
index) is lost.
See also uniq for a uniqe list of scalars; and qsortvec for sorting a
list of vectors lexicographcally.
hclip
Signature: (a(); b(); [o] c())
clip (threshold) $a by $b ($b is upper bound)
lclip
Signature: (a(); b(); [o] c())
clip (threshold) $a by $b ($b is lower bound)
clip
Clip (threshold) a piddle by (optional) upper or lower bounds.
$b = $a->clip(0,3);
$c = $a->clip(undef, $x);
wtstat
Signature: (a(n); wt(n); avg(); [o]b(); int deg)
Weighted statistical moment of given degree
This calculates a weighted statistic over the vector "a". The formula
is
b() = (sum_i wt_i * (a_i ** degree - avg)) / (sum_i wt_i)
statsover
Signature: (a(n); w(n); float+ [o]avg(); float+ [o]prms(); int+ [o]median(); int+ [o]min(); int+ [o]max(); float+ [o]adev(); float+ [o]rms())
Calculate useful statistics over a dimension of a piddle
($mean,$prms,$median,$min,$max,$adev,$rms) = statsover($piddle, $weights);
This utility function calculates various useful quantities of a piddle.
These are:
· the mean:
MEAN = sum (x)/ N
with "N" being the number of elements in x
· RMS deviation from the mean:
RMS = sqrt(sum( (x-mean(x))^2 )/N)
(also known as the root-mean-square deviation, or the square root of
the variance)
· the median
The median is the 50th percentile data value. Median is found by
medover, so WEIGHTING IS IGNORED FOR THE MEDIAN CALCULATION.
· the minimum
· the maximum
· the absolute deviation:
ADEV = sqrt(sum( abs(x-mean(x)) )/N)
(This is also called the standard deviation)
· the population RMS deviation from the mean:
PRMS = sqrt( sum( (x-mean(x))^2 )/(N-1)
The population deviation is the best-estimate of the deviation of
the population from which a sample is drawn.
This operator is a projection operator so the calculation will take
place over the final dimension. Thus if the input is N-dimensional each
returned value will be N-1 dimensional, to calculate the statistics for
the entire piddle either use "clump(-1)" directly on the piddle or call
"stats".
stats
Calculates useful statistics on a piddle
($mean,$prms,$median,$min,$max,$adev,$rms) = stats($piddle,[$weights]);
This utility calculates all the most useful quantities in one call. It
works the same way as "statsover", except that the quantities are
calculated considering the entire input PDL as a single sample, rather
than as a collection of rows. See "statsover" for definitions of the
returned quantities.
histogram
Signature: (in(n); int+[o] hist(m); double step; double min; int msize => m)
Calculates a histogram for given stepsize and minimum.
$h = histogram($data, $step, $min, $numbins);
$hist = zeroes $numbins; # Put histogram in existing piddle.
histogram($data, $hist, $step, $min, $numbins);
The histogram will contain $numbins bins starting from $min, each $step
wide. The value in each bin is the number of values in $data that lie
within the bin limits.
Data below the lower limit is put in the first bin, and data above the
upper limit is put in the last bin.
The output is reset in a different threadloop so that you can take a
histogram of "$a(10,12)" into "$b(15)" and get the result you want.
Use hist instead for a high-level interface.
perldl> p histogram(pdl(1,1,2),1,0,3)
[0 2 1]
whistogram
Signature: (in(n); float+ wt(n);float+[o] hist(m); double step; double min; int msize => m)
Calculates a histogram from weighted data for given stepsize and
minimum.
$h = whistogram($data, $weights, $step, $min, $numbins);
$hist = zeroes $numbins; # Put histogram in existing piddle.
whistogram($data, $weights, $hist, $step, $min, $numbins);
The histogram will contain $numbins bins starting from $min, each $step
wide. The value in each bin is the sum of the values in $weights that
correspond to values in $data that lie within the bin limits.
Data below the lower limit is put in the first bin, and data above the
upper limit is put in the last bin.
The output is reset in a different threadloop so that you can take a
histogram of "$a(10,12)" into "$b(15)" and get the result you want.
perldl> p whistogram(pdl(1,1,2), pdl(0.1,0.1,0.5), 1, 0, 4)
[0 0.2 0.5 0]
histogram2d
Signature: (ina(n); inb(n); int+[o] hist(ma,mb); double stepa; double mina; int masize => ma;
double stepb; double minb; int mbsize => mb;)
Calculates a 2d histogram.
$h = histogram2d($datax, $datay,
$stepx, $minx, $nbinx, $stepy, $miny, $nbiny);
$hist = zeroes $nbinx, $nbiny; # Put histogram in existing piddle.
histogram2d($datax, $datay, $hist,
$stepx, $minx, $nbinx, $stepy, $miny, $nbiny);
The histogram will contain $nbinx x $nbiny bins, with the lower limits
of the first one at "($minx, $miny)", and with bin size "($stepx,
$stepy)". The value in each bin is the number of values in $datax and
$datay that lie within the bin limits.
Data below the lower limit is put in the first bin, and data above the
upper limit is put in the last bin.
perldl> p histogram2d(pdl(1,1,1,2,2),pdl(2,1,1,1,1),1,0,3,1,0,3)
[
[0 0 0]
[0 2 2]
[0 1 0]
]
whistogram2d
Signature: (ina(n); inb(n); float+ wt(n);float+[o] hist(ma,mb); double stepa; double mina; int masize => ma;
double stepb; double minb; int mbsize => mb;)
Calculates a 2d histogram from weighted data.
$h = whistogram2d($datax, $datay, $weights,
$stepx, $minx, $nbinx, $stepy, $miny, $nbiny);
$hist = zeroes $nbinx, $nbiny; # Put histogram in existing piddle.
whistogram2d($datax, $datay, $weights, $hist,
$stepx, $minx, $nbinx, $stepy, $miny, $nbiny);
The histogram will contain $nbinx x $nbiny bins, with the lower limits
of the first one at "($minx, $miny)", and with bin size "($stepx,
$stepy)". The value in each bin is the sum of the values in $weights
that correspond to values in $datax and $datay that lie within the bin
limits.
Data below the lower limit is put in the first bin, and data above the
upper limit is put in the last bin.
perldl> p whistogram2d(pdl(1,1,1,2,2),pdl(2,1,1,1,1),pdl(0.1,0.2,0.3,0.4,0.5),1,0,3,1,0,3)
[
[ 0 0 0]
[ 0 0.5 0.9]
[ 0 0.1 0]
]
fibonacci
Signature: ([o]x(n))
Constructor - a vector with Fibonacci's sequence
append
Signature: (a(n); b(m); [o] c(mn))
append two or more piddles by concatenating along their first
dimensions
$a = ones(2,4,7);
$b = sequence 5;
$c = $a->append($b); # size of $c is now (7,4,7) (a jumbo-piddle ;)
"append" appends two piddles along their first dims. Rest of the
dimensions must be compatible in the threading sense. Resulting size of
first dim is the sum of the sizes of the first dims of the two argument
piddles - ie "n + m".
glue
$c = $a->glue(<dim>,$b,...)
Glue two or more PDLs together along an arbitrary dimension (N-D
append).
Sticks $a, $b, and all following arguments together along the specified
dimension. All other dimensions must be compatible in the threading
sense.
Glue is permissive, in the sense that every PDL is treated as having an
infinite number of trivial dimensions of order 1 -- so "$a-"glue(3,$b)>
works, even if $a and $b are only one dimensional.
If one of the PDLs has no elements, it is ignored. Likewise, if one of
them is actually the undefined value, it is treated as if it had no
elements.
If the first parameter is a defined perl scalar rather than a pdl, then
it is taken as a dimension along which to glue everything else, so you
can say "$cube = PDL::glue(3,@image_list);" if you like.
"glue" is implemented in pdl, using a combination of xchg and append.
It should probably be updated (one day) to a pure PP function.
axisvalues
Signature: ([o,nc]a(n))
Internal routine
"axisvalues" is the internal primitive that implements axisvals and
alters its argument.
random
Constructor which returns piddle of random numbers
$a = random([type], $nx, $ny, $nz,...);
$a = random $b;
etc (see zeroes).
This is the uniform distribution between 0 and 1 (assumedly excluding 1
itself). The arguments are the same as "zeroes" (q.v.) - i.e. one can
specify dimensions, types or give a template.
You can use the perl function srand to seed the random generator. For
further details consult Perl's srand documentation.
randsym
Constructor which returns piddle of random numbers
$a = randsym([type], $nx, $ny, $nz,...);
$a = randsym $b;
etc (see zeroes).
This is the uniform distribution between 0 and 1 (excluding both 0 and
1, cf random). The arguments are the same as "zeroes" (q.v.) - i.e. one
can specify dimensions, types or give a template.
You can use the perl function srand to seed the random generator. For
further details consult Perl's srand documentation.
grandom
Constructor which returns piddle of Gaussian random numbers
$a = grandom([type], $nx, $ny, $nz,...);
$a = grandom $b;
etc (see zeroes).
This is generated using the math library routine "ndtri".
Mean = 0, Stddev = 1
You can use the perl function srand to seed the random generator. For
further details consult Perl's srand documentation.
vsearch
Signature: (i(); x(n); int [o]ip())
routine for searching 1D values i.e. step-function interpolation.
$inds = vsearch($vals, $xs);
Returns for each value of $vals the index of the least larger member of
$xs (which need to be in increasing order). If the value is larger than
any member of $xs, the index to the last element of $xs is returned.
This function is useful e.g. when you have a list of probabilities for
events and want to generate indices to events:
$a = pdl(.01,.86,.93,1); # Barnsley IFS probabilities cumulatively
$b = random 20;
$c = vsearch($b, $a); # Now, $c will have the appropriate distr.
It is possible to use the cumusumover function to obtain cumulative
probabilities from absolute probabilities.
interpolate
Signature: (xi(); x(n); y(n); [o] yi(); int [o] err())
routine for 1D linear interpolation
( $yi, $err ) = interpolate($xi, $x, $y)
Given a set of points "($x,$y)", use linear interpolation to find the
values $yi at a set of points $xi.
"interpolate" uses a binary search to find the suspects, er...,
interpolation indices and therefore abscissas (ie $x) have to be
strictly ordered (increasing or decreasing). For interpolation at lots
of closely spaced abscissas an approach that uses the last index found
as a start for the next search can be faster (compare Numerical Recipes
"hunt" routine). Feel free to implement that on top of the binary
search if you like. For out of bounds values it just does a linear
extrapolation and sets the corresponding element of $err to 1, which is
otherwise 0.
See also interpol, which uses the same routine, differing only in the
handling of extrapolation - an error message is printed rather than
returning an error piddle.
interpol
Signature: (xi(); x(n); y(n); [o] yi())
routine for 1D linear interpolation
$yi = interpol($xi, $x, $y)
"interpol" uses the same search method as interpolate, hence $x must be
strictly ordered (either increasing or decreasing). The difference
occurs in the handling of out-of-bounds values; here an error message
is printed.
interpND
Interpolate values from an N-D piddle, with switchable method
$source = 10*xvals(10,10) + yvals(10,10);
$index = pdl([[2.2,3.5],[4.1,5.0]],[[6.0,7.4],[8,9]]);
print $source->interpND( $index );
InterpND acts like indexND, collapsing $index by lookup into $source;
but it does interpolation rather than direct sampling. The
interpolation method and boundary condition are switchable via an
options hash.
By default, linear or sample interpolation is used, with constant value
outside the boundaries of the source pdl. No dataflow occurs, because
in general the output is computed rather than indexed.
All the interpolation methods treat the pixels as value-centered, so
the "sample" method will return $a->(0) for coordinate values on the
set [-0.5,0.5), and all methods will return $a->(1) for a coordinate
value of exactly 1.
Recognized options:
method
Values can be:
· 0, s, sample, Sample (default for integer source types)
The nearest value is taken. Pixels are regarded as centered on
their respective integer coordinates (no offset from the linear
case).
· 1, l, linear, Linear (default for floating point source types)
The values are N-linearly interpolated from an N-dimensional cube
of size 2.
· 3, c, cube, cubic, Cubic
The values are interpolated using a local cubic fit to the data.
The fit is constrained to match the original data and its
derivative at the data points. The second derivative of the fit
is not continuous at the data points. Multidimensional datasets
are interpolated by the successive-collapse method.
(Note that the constraint on the first derivative causes a small
amount of ringing around sudden features such as step functions).
· f, fft, fourier, Fourier
The source is Fourier transformed, and the interpolated values
are explicitly calculated from the coefficients. The boundary
condition option is ignored -- periodic boundaries are imposed.
If you pass in the option "fft", and it is a list (ARRAY) ref,
then it is a stash for the magnitude and phase of the source FFT.
If the list has two elements then they are taken as already
computed; otherwise they are calculated and put in the stash.
b, bound, boundary, Boundary
This option is passed unmodified into indexND, which is used as the
indexing engine for the interpolation. Some current allowed values
are 'extend', 'periodic', 'truncate', and 'mirror' (default is
'truncate').
bad
contains the fill value used for 'truncate' boundary. (default 0)
fft
An array ref whose associated list is used to stash the FFT of the
source data, for the FFT method.
one2nd
Converts a one dimensional index piddle to a set of ND coordinates
@coords=one2nd($a, $indices)
returns an array of piddles containing the ND indexes corresponding to
the one dimensional list indices. The indices are assumed to correspond
to array $a clumped using "clump(-1)". This routine is used in whichND,
but is useful on its own occasionally.
perldl> $a=pdl [[[1,2],[-1,1]], [[0,-3],[3,2]]]; $c=$a->clump(-1)
perldl> $maxind=maximum_ind($c); p $maxind;
6
perldl> print one2nd($a, maximum_ind($c))
0 1 1
perldl> p $a->at(0,1,1)
3
which
Signature: (mask(n); int [o] inds(m))
Returns indices of non-zero values from a 1-D PDL
$i = which($mask);
returns a pdl with indices for all those elements that are nonzero in
the mask. Note that the returned indices will be 1D. If you feed in a
multidimensional mask, it will be flattened before the indices are
calculated. See also whichND for multidimensional masks.
If you want to index into the original mask or a similar piddle with
output from "which", remember to flatten it before calling index:
$data = random 5, 5;
$idx = which $data > 0.5; # $idx is now 1D
$bigsum = $data->flat->index($idx)->sum; # flatten before indexing
Compare also where for similar functionality.
SEE ALSO:
which_both returns separately the indices of both zero and nonzero
values in the mask.
where returns associated values from a data PDL, rather than indices
into the mask PDL.
whichND returns N-D indices into a multidimensional PDL.
perldl> $x = sequence(10); p $x
[0 1 2 3 4 5 6 7 8 9]
perldl> $indx = which($x>6); p $indx
[7 8 9]
which_both
Signature: (mask(n); int [o] inds(m); int [o]notinds(q))
Returns indices of zero and nonzero values in a mask PDL
($i, $c_i) = which_both($mask);
This works just as which, but the complement of $i will be in $c_i.
perldl> $x = sequence(10); p $x
[0 1 2 3 4 5 6 7 8 9]
perldl> ($small, $big) = which_both ($x >= 5); p "$small\n $big"
[5 6 7 8 9]
[0 1 2 3 4]
where
Use a mask to select values from one or more data PDLs
"where" accepts one or more data piddles and a mask piddle. It returns
a list of output piddles, corresponding to the input data piddles.
Each output piddle is a 1-dimensional list of values in its
corresponding data piddle. The values are drawn from locations where
the mask is nonzero.
The output PDLs are still connected to the original data PDLs, for the
purpose of dataflow.
"where" combines the functionality of which and index into a single
operation.
BUGS:
There is no "whereND", and probably should be. While "where" works OK
for most N-dimensional cases, it does not thread properly over (for
example) the (N+1)th dimension in data that is compared to an
N-dimensional mask.
$i = $x->where($x+5 > 0); # $i contains those elements of $x
# where mask ($x+5 > 0) is 1
$i .= -5; # Set those elements (of $x) to -5. Together, these
# commands clamp $x to a maximum of -5.
It is also possible to use the same mask for several piddles with the
same call:
($i,$j,$k) = where($x,$y,$z, $x+5>0);
Note: $i is always 1-D, even if $x is >1-D.
WARNING: The first argument (the values) and the second argument (the
mask) currently have to have the exact same dimensions (or horrible
things happen). You *cannot* thread over a smaller mask, for example.
whichND
Return the coordinates of non-zero values in a mask.
WhichND returns the N-dimensional coordinates of each nonzero value in
a mask PDL with any number of dimensions.
For historical reasons the return value is different in list and scalar
context. In scalar context, you get back a PDL containing coordinates
suitable for use in indexND or range; in list context, the coordinates
are broken out into separate PDLs.
$coords = whichND($mask);
returns a PDL containing the coordinates of the elements that are non-
zero in $mask, suitable for use in indexND. The 0th dimension contains
the full coordinate listing of each point; the 1st dimension lists all
the points. For example, if $mask has rank 4 and 100 matching
elements, then $coords has dimension 4x100.
@coords=whichND($mask);
returns a perl list of piddles containing the coordinates of the
elements that are non-zero in $mask. Each element corresponds to a
particular index dimension. For example, if $mask has rank 4 and 100
matching elements, then @coords has 4 elements, each of which is a pdl
of size 100.
SEE ALSO:
which finds coordinates of nonzero values in a 1-D mask.
where extracts values from a data PDL that are associated with nonzero
values in a mask PDL.
perldl> $a=sequence(10,10,3,4)
perldl> ($x, $y, $z, $w)=whichND($a == 203); p $x, $y, $z, $w
[3] [0] [2] [0]
perldl> print $a->at(list(cat($x,$y,$z,$w)))
203
setops
Implements simple set operations like union and intersection
Usage: $set = setops($a, <OPERATOR>, $b);
The operator can be "OR", "XOR" or "AND". This is then applied to $a
viewed as a set and $b viewed as a set. The functioning is as follows:
"OR"
The resulting vector will contain the elements that are either in
$a or in $b or both. This is the union in set operation terms
"XOR"
The resulting vector will contain the elements that are either in
$a or $b, but not in both. This is
Union($a, $b) - Intersection($a, $b)
in set operation terms.
"AND"
The resulting vector will contain the intersection of $a and $b, so
the elements that are in both $a and $b. Note that for convenience
this operation is also aliased to intersect
It should be emphasized that these routines are used when one or both
of the sets $a, $b are hard to calculate or that you get from a
separate subroutine.
Finally IDL users might be familiar with Craig Markwardt's
"cmset_op.pro" routine which has inspired this routine although it was
written independently However the present routine has a few less
options (but see the exampels)
You will very often use these functions on an index vector, so that is
what we will show here. We will in fact something slightly silly. First
we will find all squares that are also cubes below 10000.
Create a sequence vector:
perldl> $x = sequence(10000)
Find all odd and even elements:
perldl> ($even, $odd) = which_both( ($x % 2) == 0)
Find all squares
perldl> $squares= which(ceil(sqrt($x)) == floor(sqrt($x)))
Find all cubes (being careful with roundoff error!)
perldl> $cubes= which(ceil($x**(1.0/3.0)) == floor($x**(1.0/3.0)+1e-6))
Then find all squares that are cubes:
perldl> $both = setops($squares, 'AND', $cubes)
And print these (assumes that "PDL::NiceSlice" is loaded!)
perldl> p $x($both)
[0 1 64 729 4096]
Then find all numbers that are either cubes or squares, but not both:
perldl> $cube_xor_square = setops($squares, 'XOR', $cubes)
perldl> p $cube_xor_square->nelem()
112
So there are a total of 112 of these!
Finally find all odd squares:
perldl> $odd_squares = setops($squares, 'AND', $odd)
Another common occurance is to want to get all objects that are in $a
and in the complement of $b. But it is almost always best to create the
complement explicitly since the universe that both are taken from is
not known. Thus use which_both if possible to keep track of
complements.
If this is impossible the best approach is to make a temporary:
This creates an index vector the size of the universe of the sets and
set all elements in $b to 0
perldl> $tmp = ones($n_universe); $tmp($b)=0;
This then finds the complement of $b
perldl> $C_b = which($tmp == 1);
and this does the final selection:
perldl> $set = setops($a, 'AND', $C_b)
intersect
Calculate the intersection of two piddles
Usage: $set = intersect($a, $b);
This routine is merely a simple interface to setops. See that for more
information
Find all numbers less that 100 that are of the form 2*y and 3*x
perldl> $x=sequence(100)
perldl> $factor2 = which( ($x % 2) == 0)
perldl> $factor3 = which( ($x % 3) == 0)
perldl> $ii=intersect($factor2, $factor3)
perldl> p $x($ii)
[0 6 12 18 24 30 36 42 48 54 60 66 72 78 84 90 96]
AUTHOR
Copyright (C) Tuomas J. Lukka 1997 (lukka@husc.harvard.edu).
Contributions by Christian Soeller (c.soeller@auckland.ac.nz), Karl
Glazebrook (kgb@aaoepp.aao.gov.au), Craig DeForest
(deforest@boulder.swri.edu) and Jarle Brinchmann (jarle@astro.up.pt)
All rights reserved. There is no warranty. You are allowed to
redistribute this software / documentation under certain conditions.
For details, see the file COPYING in the PDL distribution. If this file
is separated from the PDL distribution, the copyright notice should be
included in the file.
perl v5.10.0 2008-08-29 Primitive(3)