GoodStuff man page on BSDOS

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GoodStuff(1.20)					GoodStuff(1.20)

NAME
       GoodStuff - the FVWM button panel module

SYNOPSIS
       GoodStuff  is  spawned by fvwm, so no command line invoca-
       tion will work.

DESCRIPTION
       The GoodStuff module provides a button panel which sits on
       the  X terminal's root window. The user can press the but-
       tons at any time, and trigger invocation of a  user-speci-
       fied  command  by the window manager. GoodStuff only works
       when fvwm is used as the window manager.

       The button panel can be of any configuration or	geometry,
       and  can have  monochrome or color icons to represent the
       actions which would be invoked.

COPYRIGHTS
       The GoodStuff program, and  the	concept for  interfacing
       this  module  to the Window Manager, are all original work
       by Robert Nation

       Copyright 1993, Robert Nation. No guarantees or warranties
       or anything are provided or implied in any way whatsoever.
       Use this program at your own risk. Permission to use  this
       program for any purpose is given, as long as the copyright
       is kept intact.

INITIALIZATION
       During initialization, GoodStuff will search for a config-
       uration	file  which  describes the button panel geometry,
       color, icons, and actions. The format of this  files  will
       be described later. The configuration file will be the one
       which fvwm used during its initialization.

       If the GoodStuff executable is linked to another name,  ie
       ln  -s  GoodStuff  TermStuff,  then  another module called
       TermStuff can be started, with a completely different con-
       figuration than GoodStuff, simply by changing the keywords
       Good??? to Term???. This way multiple button-bars  can  be
       used.

INVOCATION
       GoodStuff  can  be  invoked  by inserting the line 'Module
       GoodStuff' in the .fvwmrc file. This can be  placed  on	a
       line  by itself,	 if  GoodStuff	is  to be spawned during
       fvwm's initialization, or can be bound to a menu or  mouse
       button  or  keystroke to invoke it later. Fvwm will search

			   Jan 28 1994				1

GoodStuff(1.20)					GoodStuff(1.20)

       directory specified in the ModulePath configuration option
       to attempt to locate GoodStuff.

CONFIGURATION OPTIONS
       The following options can be placed in the .fvwmrc file

       *GoodStuffGeometry geometry
	      Specifies the  GoodStuff	window	location  and/or
	      size. If the size is not specified, GoodStuff  will
	      auto-size itself in a reasonable manner.	The geom-
	      etry is a standard X11 window  geometry  specifica-
	      tion.

       *GoodStuffFont font
	      Specifies the font to be used for labeling the but-
	      tons.

       *GoodStuffRows rows
	      Specifies the number of rows of buttons to be  cre-
	      ated. If unspecified, 2 rows will be used.

       *GoodStuffColumns columns
	      Specifies the  number  of columns of buttons to be
	      created. If unspecified, the number of columns will
	      be  set to the number of buttons requested, divided
	      by the number of rows. If both the rows and columns
	      are  specified,  but do not specify as many buttons
	      as are defined, then the users  columns  specifica-
	      tion will be ignored.

       *GoodStuffFore color
	      Specifies the  color  for	 button	 label	text and
	      monochrome icons.

       *GoodStuffBack color
	      Specifies the color for the buttons.

       *GoodStuff[(w x h)] label icon command
	      Specifies a window  manager  built-in  command,  as
	      described in  the	 fvwm	man page, which should be
	      executed when a button is pressed. The label  field
	      is  the  text  which will be written on the button.
	      The icon field specifies an X11 bitmap file or  XPM
	      color  icon file, containing the icon to display on
	      the button. GoodStuff will search through the  path
	      specified in  the	 fvwm	IconPath  or  PixmapPath

			   Jan 28 1994				2

GoodStuff(1.20)					GoodStuff(1.20)

	      configuration items to find the icon file.  If  the
	      optional	(w  x  h)  is specified, then this button
	      will be w times the normal button width and h times
	      the  normal button height. If label is "-" then the
	      button label will not be displayed.

	      If command is an fvwm Exec command, then the button
	      will  remain pushed in until a window whose name or
	      class matches the qouted portion of the command  is
	      encountered.  This  is  intended	to provide visual
	      feedback	to  the user  that  the	 action	 he  has
	      requested will be performed. If the qouted portion
	      contains no characters, then the	button	will  pop
	      out  immediately. Note	that  users  can continue
	      pressing the button, and re-executing the command,
	      even when it looks "pressed in."

	      A single extension to the fvwm built-in command set
	      is provided.  A command  of  the	form:  *GoodStuff
	      junk  clock.xpm Swallow "Clock" rclock & will cause
	      GoodStuff to spawn an rclock process,  and  capture
	      the first window whose name or resource is "Clock",
	      and display it in the button-bar. This is handy for
	      applications like xclock, xbiff, and xload. Modules
	      can  be  swallowed  by  specifying    SwallowModule
	      instead  of  just "swallow" NOTE: if you use xclock
	      for this application,  you  will	want  to  specify
	      xclock -padding 0.

SAMPLE CONFIGURATION
       The  following  are  excepts  from  a  .fvwmrc  file which
       describe GoodStuff initialization commands:

       ##############################################################
       # Load any modules which should be started during
       # fvwm initialization
       ModulePath /usr/lib/X11/fvwm:/usr/bin/X11
       Module GoodStuff

       # Make goodstuff title-bar-less, sticky, and give it an icon
       NoTitle GoodStuff
       Sticky GoodStuff
       Icon "GoodStuff" toolbox.xpm

       ##############################################################
       ##############################################################
       #Definitions used by the modules
       *GoodStuffFore Black
       *GoodStuffBack #908090

       *GoodStuffGeometry -135-5

			   Jan 28 1994				3

GoodStuff(1.20)					GoodStuff(1.20)

       *GoodStuffRows 1
       *GoodStuffFont -adobe-helvetica-medium-r-*-*-12-*-*-*-*-*-*-*

       *GoodStuff Resize  resize.xpm  Resize
       *GoodStuff Move	arrows2.xpm Move
       *GoodStuff Lower Down	Lower
       *GoodStuff Raise Up	  Raise
       *GoodStuff Kill	bomb.xpm    Destroy

       *GoodStuff Dopey rterm.xpm   Exec "big_win" xterm -T big_win -geometry 80x50&
       *GoodStuff Snoopy  rterm.xpm   Exec "small_win" xterm -T small_wi &
       *GoodStuff Xcalc rcalc.xpm   Exec "Calculator" xcalc &
       *GoodStuff XMag	magnifying_glass2.xpm	Exec "xmag" xmag &
       *GoodStuff Mail	mail2.xpm   Exec "xmh" xmh &
       *GoodStuff(4x1) - whatever SwallowModule "Fvwm Pager" FvwmPager 0 3

       The last line is a little tricky - it spawns an	FvwmPager
       module,	and  captures  it to display in a quadruple width
       button. Since "-" is used for the button label, the  Pager
       will  be resized to be as big as possible within the but-
       ton's borders. "whatever", of course,  is  a  non-existent
       icon file, and will be ignored by GoodStuff.

AUTHOR
       Robert Nation

			   Jan 28 1994				4

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