Coro man page on Pidora

Man page or keyword search:  
man Server   31170 pages
apropos Keyword Search (all sections)
Output format
Pidora logo
[printable version]

Coro(3)		      User Contributed Perl Documentation	       Coro(3)

NAME
       Coro - the only real threads in perl

SYNOPSIS
	 use Coro;

	 async {
	    # some asynchronous thread of execution
	    print "2\n";
	    cede; # yield back to main
	    print "4\n";
	 };
	 print "1\n";
	 cede; # yield to coro
	 print "3\n";
	 cede; # and again

	 # use locking
	 my $lock = new Coro::Semaphore;
	 my $locked;

	 $lock->down;
	 $locked = 1;
	 $lock->up;

DESCRIPTION
       For a tutorial-style introduction, please read the Coro::Intro manpage.
       This manpage mainly contains reference information.

       This module collection manages continuations in general, most often in
       the form of cooperative threads (also called coros, or simply "coro" in
       the documentation). They are similar to kernel threads but don't (in
       general) run in parallel at the same time even on SMP machines. The
       specific flavor of thread offered by this module also guarantees you
       that it will not switch between threads unless necessary, at easily-
       identified points in your program, so locking and parallel access are
       rarely an issue, making thread programming much safer and easier than
       using other thread models.

       Unlike the so-called "Perl threads" (which are not actually real
       threads but only the windows process emulation (see section of same
       name for more details) ported to UNIX, and as such act as processes),
       Coro provides a full shared address space, which makes communication
       between threads very easy. And coro threads are fast, too: disabling
       the Windows process emulation code in your perl and using Coro can
       easily result in a two to four times speed increase for your programs.
       A parallel matrix multiplication benchmark (very communication-
       intensive) runs over 300 times faster on a single core than perls
       pseudo-threads on a quad core using all four cores.

       Coro achieves that by supporting multiple running interpreters that
       share data, which is especially useful to code pseudo-parallel
       processes and for event-based programming, such as multiple HTTP-GET
       requests running concurrently. See Coro::AnyEvent to learn more on how
       to integrate Coro into an event-based environment.

       In this module, a thread is defined as "callchain + lexical variables +
       some package variables + C stack), that is, a thread has its own
       callchain, its own set of lexicals and its own set of perls most
       important global variables (see Coro::State for more configuration and
       background info).

       See also the "SEE ALSO" section at the end of this document - the Coro
       module family is quite large.

CORO THREAD LIFE CYCLE
       During the long and exciting (or not) life of a coro thread, it goes
       through a number of states:

       1. Creation
	   The first thing in the life of a coro thread is it's creation -
	   obviously. The typical way to create a thread is to call the "async
	   BLOCK" function:

	      async {
		 # thread code goes here
	      };

	   You can also pass arguments, which are put in @_:

	      async {
		 print $_[1]; # prints 2
	      } 1, 2, 3;

	   This creates a new coro thread and puts it into the ready queue,
	   meaning it will run as soon as the CPU is free for it.

	   "async" will return a Coro object - you can store this for future
	   reference or ignore it - a thread that is running, ready to run or
	   waiting for some event is alive on it's own.

	   Another way to create a thread is to call the "new" constructor
	   with a code-reference:

	      new Coro sub {
		 # thread code goes here
	      }, @optional_arguments;

	   This is quite similar to calling "async", but the important
	   difference is that the new thread is not put into the ready queue,
	   so the thread will not run until somebody puts it there. "async"
	   is, therefore, identical to this sequence:

	      my $coro = new Coro sub {
		 # thread code goes here
	      };
	      $coro->ready;
	      return $coro;

       2. Startup
	   When a new coro thread is created, only a copy of the code
	   reference and the arguments are stored, no extra memory for stacks
	   and so on is allocated, keeping the coro thread in a low-memory
	   state.

	   Only when it actually starts executing will all the resources be
	   finally allocated.

	   The optional arguments specified at coro creation are available in
	   @_, similar to function calls.

       3. Running / Blocking
	   A lot can happen after the coro thread has started running. Quite
	   usually, it will not run to the end in one go (because you could
	   use a function instead), but it will give up the CPU regularly
	   because it waits for external events.

	   As long as a coro thread runs, its Coro object is available in the
	   global variable $Coro::current.

	   The low-level way to give up the CPU is to call the scheduler,
	   which selects a new coro thread to run:

	      Coro::schedule;

	   Since running threads are not in the ready queue, calling the
	   scheduler without doing anything else will block the coro thread
	   forever - you need to arrange either for the coro to put woken up
	   (readied) by some other event or some other thread, or you can put
	   it into the ready queue before scheduling:

	      # this is exactly what Coro::cede does
	      $Coro::current->ready;
	      Coro::schedule;

	   All the higher-level synchronisation methods (Coro::Semaphore,
	   Coro::rouse_*...) are actually implemented via "->ready" and
	   "Coro::schedule".

	   While the coro thread is running it also might get assigned a
	   C-level thread, or the C-level thread might be unassigned from it,
	   as the Coro runtime wishes. A C-level thread needs to be assigned
	   when your perl thread calls into some C-level function and that
	   function in turn calls perl and perl then wants to switch
	   coroutines. This happens most often when you run an event loop and
	   block in the callback, or when perl itself calls some function such
	   as "AUTOLOAD" or methods via the "tie" mechanism.

       4. Termination
	   Many threads actually terminate after some time. There are a number
	   of ways to terminate a coro thread, the simplest is returning from
	   the top-level code reference:

	      async {
		 # after returning from here, the coro thread is terminated
	      };

	      async {
		 return if 0.5 <  rand; # terminate a little earlier, maybe
		 print "got a chance to print this\n";
		 # or here
	      };

	   Any values returned from the coroutine can be recovered using
	   "->join":

	      my $coro = async {
		 "hello, world\n" # return a string
	      };

	      my $hello_world = $coro->join;

	      print $hello_world;

	   Another way to terminate is to call "Coro::terminate", which at any
	   subroutine call nesting level:

	      async {
		 Coro::terminate "return value 1", "return value 2";
	      };

	   And yet another way is to "->cancel" (or "->safe_cancel") the coro
	   thread from another thread:

	      my $coro = async {
		 exit 1;
	      };

	      $coro->cancel; # also accepts values for ->join to retrieve

	   Cancellation can be dangerous - it's a bit like calling "exit"
	   without actually exiting, and might leave C libraries and XS
	   modules in a weird state. Unlike other thread implementations,
	   however, Coro is exceptionally safe with regards to cancellation,
	   as perl will always be in a consistent state, and for those cases
	   where you want to do truly marvellous things with your coro while
	   it is being cancelled - that is, make sure all cleanup code is
	   executed from the thread being cancelled - there is even a
	   "->safe_cancel" method.

	   So, cancelling a thread that runs in an XS event loop might not be
	   the best idea, but any other combination that deals with perl only
	   (cancelling when a thread is in a "tie" method or an "AUTOLOAD" for
	   example) is safe.

	   Lastly, a coro thread object that isn't referenced is "->cancel"'ed
	   automatically - just like other objects in Perl. This is not such a
	   common case, however - a running thread is referencedy b
	   $Coro::current, a thread ready to run is referenced by the ready
	   queue, a thread waiting on a lock or semaphore is referenced by
	   being in some wait list and so on. But a thread that isn't in any
	   of those queues gets cancelled:

	      async {
		 schedule; # cede to other coros, don't go into the ready queue
	      };

	      cede;
	      # now the async above is destroyed, as it is not referenced by anything.

       5. Cleanup
	   Threads will allocate various resources. Most but not all will be
	   returned when a thread terminates, during clean-up.

	   Cleanup is quite similar to throwing an uncaught exception: perl
	   will work it's way up through all subroutine calls and blocks. On
	   it's way, it will release all "my" variables, undo all "local"'s
	   and free any other resources truly local to the thread.

	   So, a common way to free resources is to keep them referenced only
	   by my variables:

	      async {
		 my $big_cache = new Cache ...;
	      };

	   If there are no other references, then the $big_cache object will
	   be freed when the thread terminates, regardless of how it does so.

	   What it does "NOT" do is unlock any Coro::Semaphores or similar
	   resources, but that's where the "guard" methods come in handy:

	      my $sem = new Coro::Semaphore;

	      async {
		 my $lock_guard = $sem->guard;
		 # if we reutrn, or die or get cancelled, here,
		 # then the semaphore will be "up"ed.
	      };

	   The "Guard::guard" function comes in handy for any custom cleanup
	   you might want to do (but you cannot switch to other coroutines
	   form those code blocks):

	      async {
		 my $window = new Gtk2::Window "toplevel";
		 # The window will not be cleaned up automatically, even when $window
		 # gets freed, so use a guard to ensure it's destruction
		 # in case of an error:
		 my $window_guard = Guard::guard { $window->destroy };

		 # we are safe here
	      };

	   Last not least, "local" can often be handy, too, e.g. when
	   temporarily replacing the coro thread description:

	      sub myfunction {
		 local $Coro::current->{desc} = "inside myfunction(@_)";

		 # if we return or die here, the description will be restored
	      }

       6. Viva La Zombie Muerte
	   Even after a thread has terminated and cleaned up its resources,
	   the Coro object still is there and stores the return values of the
	   thread.

	   The means the Coro object gets freed automatically when the thread
	   has terminated and cleaned up and there arenot other references.

	   If there are, the Coro object will stay around, and you can call
	   "->join" as many times as you wish to retrieve the result values:

	      async {
		 print "hi\n";
		 1
	      };

	      # run the async above, and free everything before returning
	      # from Coro::cede:
	      Coro::cede;

	      {
		 my $coro = async {
		    print "hi\n";
		    1
		 };

		 # run the async above, and clean up, but do not free the coro
		 # object:
		 Coro::cede;

		 # optionally retrieve the result values
		 my @results = $coro->join;

		 # now $coro goes out of scope, and presumably gets freed
	      };

GLOBAL VARIABLES
       $Coro::main
	   This variable stores the Coro object that represents the main
	   program. While you cna "ready" it and do most other things you can
	   do to coro, it is mainly useful to compare again $Coro::current, to
	   see whether you are running in the main program or not.

       $Coro::current
	   The Coro object representing the current coro (the last coro that
	   the Coro scheduler switched to). The initial value is $Coro::main
	   (of course).

	   This variable is strictly read-only. You can take copies of the
	   value stored in it and use it as any other Coro object, but you
	   must not otherwise modify the variable itself.

       $Coro::idle
	   This variable is mainly useful to integrate Coro into event loops.
	   It is usually better to rely on Coro::AnyEvent or Coro::EV, as this
	   is pretty low-level functionality.

	   This variable stores a Coro object that is put into the ready queue
	   when there are no other ready threads (without invoking any ready
	   hooks).

	   The default implementation dies with "FATAL: deadlock detected.",
	   followed by a thread listing, because the program has no other way
	   to continue.

	   This hook is overwritten by modules such as "Coro::EV" and
	   "Coro::AnyEvent" to wait on an external event that hopefully wakes
	   up a coro so the scheduler can run it.

	   See Coro::EV or Coro::AnyEvent for examples of using this
	   technique.

SIMPLE CORO CREATION
       async { ... } [@args...]
	   Create a new coro and return its Coro object (usually unused). The
	   coro will be put into the ready queue, so it will start running
	   automatically on the next scheduler run.

	   The first argument is a codeblock/closure that should be executed
	   in the coro. When it returns argument returns the coro is
	   automatically terminated.

	   The remaining arguments are passed as arguments to the closure.

	   See the "Coro::State::new" constructor for info about the coro
	   environment in which coro are executed.

	   Calling "exit" in a coro will do the same as calling exit outside
	   the coro. Likewise, when the coro dies, the program will exit, just
	   as it would in the main program.

	   If you do not want that, you can provide a default "die" handler,
	   or simply avoid dieing (by use of "eval").

	   Example: Create a new coro that just prints its arguments.

	      async {
		 print "@_\n";
	      } 1,2,3,4;

       async_pool { ... } [@args...]
	   Similar to "async", but uses a coro pool, so you should not call
	   terminate or join on it (although you are allowed to), and you get
	   a coro that might have executed other code already (which can be
	   good or bad :).

	   On the plus side, this function is about twice as fast as creating
	   (and destroying) a completely new coro, so if you need a lot of
	   generic coros in quick successsion, use "async_pool", not "async".

	   The code block is executed in an "eval" context and a warning will
	   be issued in case of an exception instead of terminating the
	   program, as "async" does. As the coro is being reused, stuff like
	   "on_destroy" will not work in the expected way, unless you call
	   terminate or cancel, which somehow defeats the purpose of pooling
	   (but is fine in the exceptional case).

	   The priority will be reset to 0 after each run, tracing will be
	   disabled, the description will be reset and the default output
	   filehandle gets restored, so you can change all these. Otherwise
	   the coro will be re-used "as-is": most notably if you change other
	   per-coro global stuff such as $/ you must needs revert that change,
	   which is most simply done by using local as in: "local $/".

	   The idle pool size is limited to 8 idle coros (this can be adjusted
	   by changing $Coro::POOL_SIZE), but there can be as many non-idle
	   coros as required.

	   If you are concerned about pooled coros growing a lot because a
	   single "async_pool" used a lot of stackspace you can e.g.
	   "async_pool { terminate }" once per second or so to slowly
	   replenish the pool. In addition to that, when the stacks used by a
	   handler grows larger than 32kb (adjustable via $Coro::POOL_RSS) it
	   will also be destroyed.

STATIC METHODS
       Static methods are actually functions that implicitly operate on the
       current coro.

       schedule
	   Calls the scheduler. The scheduler will find the next coro that is
	   to be run from the ready queue and switches to it. The next coro to
	   be run is simply the one with the highest priority that is longest
	   in its ready queue. If there is no coro ready, it will call the
	   $Coro::idle hook.

	   Please note that the current coro will not be put into the ready
	   queue, so calling this function usually means you will never be
	   called again unless something else (e.g. an event handler) calls
	   "->ready", thus waking you up.

	   This makes "schedule" the generic method to use to block the
	   current coro and wait for events: first you remember the current
	   coro in a variable, then arrange for some callback of yours to call
	   "->ready" on that once some event happens, and last you call
	   "schedule" to put yourself to sleep. Note that a lot of things can
	   wake your coro up, so you need to check whether the event indeed
	   happened, e.g. by storing the status in a variable.

	   See HOW TO WAIT FOR A CALLBACK, below, for some ways to wait for
	   callbacks.

       cede
	   "Cede" to other coros. This function puts the current coro into the
	   ready queue and calls "schedule", which has the effect of giving up
	   the current "timeslice" to other coros of the same or higher
	   priority. Once your coro gets its turn again it will automatically
	   be resumed.

	   This function is often called "yield" in other languages.

       Coro::cede_notself
	   Works like cede, but is not exported by default and will cede to
	   any coro, regardless of priority. This is useful sometimes to
	   ensure progress is made.

       terminate [arg...]
	   Terminates the current coro with the given status values (see
	   cancel). The values will not be copied, but referenced directly.

       Coro::on_enter BLOCK, Coro::on_leave BLOCK
	   These function install enter and leave winders in the current
	   scope. The enter block will be executed when on_enter is called and
	   whenever the current coro is re-entered by the scheduler, while the
	   leave block is executed whenever the current coro is blocked by the
	   scheduler, and also when the containing scope is exited (by
	   whatever means, be it exit, die, last etc.).

	   Neither invoking the scheduler, nor exceptions, are allowed within
	   those BLOCKs. That means: do not even think about calling "die"
	   without an eval, and do not even think of entering the scheduler in
	   any way.

	   Since both BLOCKs are tied to the current scope, they will
	   automatically be removed when the current scope exits.

	   These functions implement the same concept as "dynamic-wind" in
	   scheme does, and are useful when you want to localise some resource
	   to a specific coro.

	   They slow down thread switching considerably for coros that use
	   them (about 40% for a BLOCK with a single assignment, so thread
	   switching is still reasonably fast if the handlers are fast).

	   These functions are best understood by an example: The following
	   function will change the current timezone to
	   "Antarctica/South_Pole", which requires a call to "tzset", but by
	   using "on_enter" and "on_leave", which remember/change the current
	   timezone and restore the previous value, respectively, the timezone
	   is only changed for the coro that installed those handlers.

	      use POSIX qw(tzset);

	      async {
		 my $old_tz; # store outside TZ value here

		 Coro::on_enter {
		    $old_tz = $ENV{TZ}; # remember the old value

		    $ENV{TZ} = "Antarctica/South_Pole";
		    tzset; # enable new value
		 };

		 Coro::on_leave {
		    $ENV{TZ} = $old_tz;
		    tzset; # restore old value
		 };

		 # at this place, the timezone is Antarctica/South_Pole,
		 # without disturbing the TZ of any other coro.
	      };

	   This can be used to localise about any resource (locale, uid,
	   current working directory etc.) to a block, despite the existance
	   of other coros.

	   Another interesting example implements time-sliced multitasking
	   using interval timers (this could obviously be optimised, but does
	   the job):

	      # "timeslice" the given block
	      sub timeslice(&) {
		 use Time::HiRes ();

		 Coro::on_enter {
		    # on entering the thread, we set an VTALRM handler to cede
		    $SIG{VTALRM} = sub { cede };
		    # and then start the interval timer
		    Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0.01, 0.01;
		 };
		 Coro::on_leave {
		    # on leaving the thread, we stop the interval timer again
		    Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0, 0;
		 };

		 &{+shift};
	      }

	      # use like this:
	      timeslice {
		 # The following is an endless loop that would normally
		 # monopolise the process. Since it runs in a timesliced
		 # environment, it will regularly cede to other threads.
		 while () { }
	      };

       killall
	   Kills/terminates/cancels all coros except the currently running
	   one.

	   Note that while this will try to free some of the main interpreter
	   resources if the calling coro isn't the main coro, but one cannot
	   free all of them, so if a coro that is not the main coro calls this
	   function, there will be some one-time resource leak.

CORO OBJECT METHODS
       These are the methods you can call on coro objects (or to create them).

       new Coro \&sub [, @args...]
	   Create a new coro and return it. When the sub returns, the coro
	   automatically terminates as if "terminate" with the returned values
	   were called. To make the coro run you must first put it into the
	   ready queue by calling the ready method.

	   See "async" and "Coro::State::new" for additional info about the
	   coro environment.

       $success = $coro->ready
	   Put the given coro into the end of its ready queue (there is one
	   queue for each priority) and return true. If the coro is already in
	   the ready queue, do nothing and return false.

	   This ensures that the scheduler will resume this coro automatically
	   once all the coro of higher priority and all coro of the same
	   priority that were put into the ready queue earlier have been
	   resumed.

       $coro->suspend
	   Suspends the specified coro. A suspended coro works just like any
	   other coro, except that the scheduler will not select a suspended
	   coro for execution.

	   Suspending a coro can be useful when you want to keep the coro from
	   running, but you don't want to destroy it, or when you want to
	   temporarily freeze a coro (e.g. for debugging) to resume it later.

	   A scenario for the former would be to suspend all (other) coros
	   after a fork and keep them alive, so their destructors aren't
	   called, but new coros can be created.

       $coro->resume
	   If the specified coro was suspended, it will be resumed. Note that
	   when the coro was in the ready queue when it was suspended, it
	   might have been unreadied by the scheduler, so an activation might
	   have been lost.

	   To avoid this, it is best to put a suspended coro into the ready
	   queue unconditionally, as every synchronisation mechanism must
	   protect itself against spurious wakeups, and the one in the Coro
	   family certainly do that.

       $state->is_new
	   Returns true iff this Coro object is "new", i.e. has never been run
	   yet. Those states basically consist of only the code reference to
	   call and the arguments, but consumes very little other resources.
	   New states will automatically get assigned a perl interpreter when
	   they are transfered to.

       $state->is_zombie
	   Returns true iff the Coro object has been cancelled, i.e.  it's
	   resources freed because they were "cancel"'ed, "terminate"'d,
	   "safe_cancel"'ed or simply went out of scope.

	   The name "zombie" stems from UNIX culture, where a process that has
	   exited and only stores and exit status and no other resources is
	   called a "zombie".

       $is_ready = $coro->is_ready
	   Returns true iff the Coro object is in the ready queue. Unless the
	   Coro object gets destroyed, it will eventually be scheduled by the
	   scheduler.

       $is_running = $coro->is_running
	   Returns true iff the Coro object is currently running. Only one
	   Coro object can ever be in the running state (but it currently is
	   possible to have multiple running Coro::States).

       $is_suspended = $coro->is_suspended
	   Returns true iff this Coro object has been suspended. Suspended
	   Coros will not ever be scheduled.

       $coro->cancel (arg...)
	   Terminates the given Coro thread and makes it return the given
	   arguments as status (default: an empty list). Never returns if the
	   Coro is the current Coro.

	   This is a rather brutal way to free a coro, with some limitations -
	   if the thread is inside a C callback that doesn't expect to be
	   canceled, bad things can happen, or if the cancelled thread insists
	   on running complicated cleanup handlers that rely on its thread
	   context, things will not work.

	   Any cleanup code being run (e.g. from "guard" blocks) will be run
	   without a thread context, and is not allowed to switch to other
	   threads. On the plus side, "->cancel" will always clean up the
	   thread, no matter what.  If your cleanup code is complex or you
	   want to avoid cancelling a C-thread that doesn't know how to clean
	   up itself, it can be better to "->throw" an exception, or use
	   "->safe_cancel".

	   The arguments to "->cancel" are not copied, but instead will be
	   referenced directly (e.g. if you pass $var and after the call
	   change that variable, then you might change the return values
	   passed to e.g. "join", so don't do that).

	   The resources of the Coro are usually freed (or destructed) before
	   this call returns, but this can be delayed for an indefinite amount
	   of time, as in some cases the manager thread has to run first to
	   actually destruct the Coro object.

       $coro->safe_cancel ($arg...)
	   Works mostly like "->cancel", but is inherently "safer", and
	   consequently, can fail with an exception in cases the thread is not
	   in a cancellable state.

	   This method works a bit like throwing an exception that cannot be
	   caught - specifically, it will clean up the thread from within
	   itself, so all cleanup handlers (e.g. "guard" blocks) are run with
	   full thread context and can block if they wish. The downside is
	   that there is no guarantee that the thread can be cancelled when
	   you call this method, and therefore, it might fail. It is also
	   considerably slower than "cancel" or "terminate".

	   A thread is in a safe-cancellable state if it either hasn't been
	   run yet, or it has no C context attached and is inside an SLF
	   function.

	   The latter two basically mean that the thread isn't currently
	   inside a perl callback called from some C function (usually via
	   some XS modules) and isn't currently executing inside some C
	   function itself (via Coro's XS API).

	   This call returns true when it could cancel the thread, or croaks
	   with an error otherwise (i.e. it either returns true or doesn't
	   return at all).

	   Why the weird interface? Well, there are two common models on how
	   and when to cancel things. In the first, you have the expectation
	   that your coro thread can be cancelled when you want to cancel it -
	   if the thread isn't cancellable, this would be a bug somewhere, so
	   "->safe_cancel" croaks to notify of the bug.

	   In the second model you sometimes want to ask nicely to cancel a
	   thread, but if it's not a good time, well, then don't cancel. This
	   can be done relatively easy like this:

	      if (! eval { $coro->safe_cancel }) {
		 warn "unable to cancel thread: $@";
	      }

	   However, what you never should do is first try to cancel "safely"
	   and if that fails, cancel the "hard" way with "->cancel". That
	   makes no sense: either you rely on being able to execute cleanup
	   code in your thread context, or you don't. If you do, then
	   "->safe_cancel" is the only way, and if you don't, then "->cancel"
	   is always faster and more direct.

       $coro->schedule_to
	   Puts the current coro to sleep (like "Coro::schedule"), but instead
	   of continuing with the next coro from the ready queue, always
	   switch to the given coro object (regardless of priority etc.). The
	   readyness state of that coro isn't changed.

	   This is an advanced method for special cases - I'd love to hear
	   about any uses for this one.

       $coro->cede_to
	   Like "schedule_to", but puts the current coro into the ready queue.
	   This has the effect of temporarily switching to the given coro, and
	   continuing some time later.

	   This is an advanced method for special cases - I'd love to hear
	   about any uses for this one.

       $coro->throw ([$scalar])
	   If $throw is specified and defined, it will be thrown as an
	   exception inside the coro at the next convenient point in time.
	   Otherwise clears the exception object.

	   Coro will check for the exception each time a schedule-like-
	   function returns, i.e. after each "schedule", "cede",
	   "Coro::Semaphore->down", "Coro::Handle->readable" and so on. Most
	   of those functions (all that are part of Coro itself) detect this
	   case and return early in case an exception is pending.

	   The exception object will be thrown "as is" with the specified
	   scalar in $@, i.e. if it is a string, no line number or newline
	   will be appended (unlike with "die").

	   This can be used as a softer means than either "cancel" or
	   "safe_cancel "to ask a coro to end itself, although there is no
	   guarantee that the exception will lead to termination, and if the
	   exception isn't caught it might well end the whole program.

	   You might also think of "throw" as being the moral equivalent of
	   "kill"ing a coro with a signal (in this case, a scalar).

       $coro->join
	   Wait until the coro terminates and return any values given to the
	   "terminate" or "cancel" functions. "join" can be called
	   concurrently from multiple threads, and all will be resumed and
	   given the status return once the $coro terminates.

       $coro->on_destroy (\&cb)
	   Registers a callback that is called when this coro thread gets
	   destroyed, that is, after it's resources have been freed but before
	   it is joined. The callback gets passed the terminate/cancel
	   arguments, if any, and must not die, under any circumstances.

	   There can be any number of "on_destroy" callbacks per coro, and
	   there is no way currently to remove a callback once added.

       $oldprio = $coro->prio ($newprio)
	   Sets (or gets, if the argument is missing) the priority of the coro
	   thread. Higher priority coro get run before lower priority coros.
	   Priorities are small signed integers (currently -4 .. +3), that you
	   can refer to using PRIO_xxx constants (use the import tag :prio to
	   get then):

	      PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
		  3    >     1	   >	  0	 >    -1    >	 -3	>    -4

	      # set priority to HIGH
	      current->prio (PRIO_HIGH);

	   The idle coro thread ($Coro::idle) always has a lower priority than
	   any existing coro.

	   Changing the priority of the current coro will take effect
	   immediately, but changing the priority of a coro in the ready queue
	   (but not running) will only take effect after the next schedule (of
	   that coro). This is a bug that will be fixed in some future
	   version.

       $newprio = $coro->nice ($change)
	   Similar to "prio", but subtract the given value from the priority
	   (i.e.  higher values mean lower priority, just as in UNIX's nice
	   command).

       $olddesc = $coro->desc ($newdesc)
	   Sets (or gets in case the argument is missing) the description for
	   this coro thread. This is just a free-form string you can associate
	   with a coro.

	   This method simply sets the "$coro->{desc}" member to the given
	   string. You can modify this member directly if you wish, and in
	   fact, this is often preferred to indicate major processing states
	   that cna then be seen for example in a Coro::Debug session:

	      sub my_long_function {
		 local $Coro::current->{desc} = "now in my_long_function";
		 ...
		 $Coro::current->{desc} = "my_long_function: phase 1";
		 ...
		 $Coro::current->{desc} = "my_long_function: phase 2";
		 ...
	      }

GLOBAL FUNCTIONS
       Coro::nready
	   Returns the number of coro that are currently in the ready state,
	   i.e. that can be switched to by calling "schedule" directory or
	   indirectly. The value 0 means that the only runnable coro is the
	   currently running one, so "cede" would have no effect, and
	   "schedule" would cause a deadlock unless there is an idle handler
	   that wakes up some coro.

       my $guard = Coro::guard { ... }
	   This function still exists, but is deprecated. Please use the
	   "Guard::guard" function instead.

       unblock_sub { ... }
	   This utility function takes a BLOCK or code reference and
	   "unblocks" it, returning a new coderef. Unblocking means that
	   calling the new coderef will return immediately without blocking,
	   returning nothing, while the original code ref will be called (with
	   parameters) from within another coro.

	   The reason this function exists is that many event libraries (such
	   as the venerable Event module) are not thread-safe (a weaker form
	   of reentrancy). This means you must not block within event
	   callbacks, otherwise you might suffer from crashes or worse. The
	   only event library currently known that is safe to use without
	   "unblock_sub" is EV (but you might still run into deadlocks if all
	   event loops are blocked).

	   Coro will try to catch you when you block in the event loop
	   ("FATAL:$Coro::IDLE blocked itself"), but this is just best effort
	   and only works when you do not run your own event loop.

	   This function allows your callbacks to block by executing them in
	   another coro where it is safe to block. One example where blocking
	   is handy is when you use the Coro::AIO functions to save results to
	   disk, for example.

	   In short: simply use "unblock_sub { ... }" instead of "sub { ... }"
	   when creating event callbacks that want to block.

	   If your handler does not plan to block (e.g. simply sends a message
	   to another coro, or puts some other coro into the ready queue),
	   there is no reason to use "unblock_sub".

	   Note that you also need to use "unblock_sub" for any other
	   callbacks that are indirectly executed by any C-based event loop.
	   For example, when you use a module that uses AnyEvent (and you use
	   Coro::AnyEvent) and it provides callbacks that are the result of
	   some event callback, then you must not block either, or use
	   "unblock_sub".

       $cb = rouse_cb
	   Create and return a "rouse callback". That's a code reference that,
	   when called, will remember a copy of its arguments and notify the
	   owner coro of the callback.

	   See the next function.

       @args = rouse_wait [$cb]
	   Wait for the specified rouse callback (or the last one that was
	   created in this coro).

	   As soon as the callback is invoked (or when the callback was
	   invoked before "rouse_wait"), it will return the arguments
	   originally passed to the rouse callback. In scalar context, that
	   means you get the last argument, just as if "rouse_wait" had a
	   "return ($a1, $a2, $a3...)"	statement at the end.

	   See the section HOW TO WAIT FOR A CALLBACK for an actual usage
	   example.

HOW TO WAIT FOR A CALLBACK
       It is very common for a coro to wait for some callback to be called.
       This occurs naturally when you use coro in an otherwise event-based
       program, or when you use event-based libraries.

       These typically register a callback for some event, and call that
       callback when the event occured. In a coro, however, you typically want
       to just wait for the event, simplyifying things.

       For example "AnyEvent->child" registers a callback to be called when a
       specific child has exited:

	  my $child_watcher = AnyEvent->child (pid => $pid, cb => sub { ... });

       But from within a coro, you often just want to write this:

	  my $status = wait_for_child $pid;

       Coro offers two functions specifically designed to make this easy,
       "Coro::rouse_cb" and "Coro::rouse_wait".

       The first function, "rouse_cb", generates and returns a callback that,
       when invoked, will save its arguments and notify the coro that created
       the callback.

       The second function, "rouse_wait", waits for the callback to be called
       (by calling "schedule" to go to sleep) and returns the arguments
       originally passed to the callback.

       Using these functions, it becomes easy to write the "wait_for_child"
       function mentioned above:

	  sub wait_for_child($) {
	     my ($pid) = @_;

	     my $watcher = AnyEvent->child (pid => $pid, cb => Coro::rouse_cb);

	     my ($rpid, $rstatus) = Coro::rouse_wait;
	     $rstatus
	  }

       In the case where "rouse_cb" and "rouse_wait" are not flexible enough,
       you can roll your own, using "schedule":

	  sub wait_for_child($) {
	     my ($pid) = @_;

	     # store the current coro in $current,
	     # and provide result variables for the closure passed to ->child
	     my $current = $Coro::current;
	     my ($done, $rstatus);

	     # pass a closure to ->child
	     my $watcher = AnyEvent->child (pid => $pid, cb => sub {
		$rstatus = $_[1]; # remember rstatus
		$done = 1; # mark $rstatus as valud
	     });

	     # wait until the closure has been called
	     schedule while !$done;

	     $rstatus
	  }

BUGS/LIMITATIONS
       fork with pthread backend
	   When Coro is compiled using the pthread backend (which isn't
	   recommended but required on many BSDs as their libcs are completely
	   broken), then coro will not survive a fork. There is no known
	   workaround except to fix your libc and use a saner backend.

       perl process emulation ("threads")
	   This module is not perl-pseudo-thread-safe. You should only ever
	   use this module from the first thread (this requirement might be
	   removed in the future to allow per-thread schedulers, but
	   Coro::State does not yet allow this). I recommend disabling thread
	   support and using processes, as having the windows process
	   emulation enabled under unix roughly halves perl performance, even
	   when not used.

	   Attempts to use threads created in another emulated process will
	   crash ("cleanly", with a null pointer exception).

       coro switching is not signal safe
	   You must not switch to another coro from within a signal handler
	   (only relevant with %SIG - most event libraries provide safe
	   signals), unless you are sure you are not interrupting a Coro
	   function.

	   That means you MUST NOT call any function that might "block" the
	   current coro - "cede", "schedule" "Coro::Semaphore->down" or
	   anything that calls those. Everything else, including calling
	   "ready", works.

WINDOWS PROCESS EMULATION
       A great many people seem to be confused about ithreads (for example,
       Chip Salzenberg called me unintelligent, incapable, stupid and
       gullible, while in the same mail making rather confused statements
       about perl ithreads (for example, that memory or files would be
       shared), showing his lack of understanding of this area - if it is hard
       to understand for Chip, it is probably not obvious to everybody).

       What follows is an ultra-condensed version of my talk about threads in
       scripting languages given on the perl workshop 2009:

       The so-called "ithreads" were originally implemented for two reasons:
       first, to (badly) emulate unix processes on native win32 perls, and
       secondly, to replace the older, real thread model ("5.005-threads").

       It does that by using threads instead of OS processes. The difference
       between processes and threads is that threads share memory (and other
       state, such as files) between threads within a single process, while
       processes do not share anything (at least not semantically). That means
       that modifications done by one thread are seen by others, while
       modifications by one process are not seen by other processes.

       The "ithreads" work exactly like that: when creating a new ithreads
       process, all state is copied (memory is copied physically, files and
       code is copied logically). Afterwards, it isolates all modifications.
       On UNIX, the same behaviour can be achieved by using operating system
       processes, except that UNIX typically uses hardware built into the
       system to do this efficiently, while the windows process emulation
       emulates this hardware in software (rather efficiently, but of course
       it is still much slower than dedicated hardware).

       As mentioned before, loading code, modifying code, modifying data
       structures and so on is only visible in the ithreads process doing the
       modification, not in other ithread processes within the same OS
       process.

       This is why "ithreads" do not implement threads for perl at all, only
       processes. What makes it so bad is that on non-windows platforms, you
       can actually take advantage of custom hardware for this purpose (as
       evidenced by the forks module, which gives you the (i-) threads API,
       just much faster).

       Sharing data is in the i-threads model is done by transfering data
       structures between threads using copying semantics, which is very slow
       - shared data simply does not exist. Benchmarks using i-threads which
       are communication-intensive show extremely bad behaviour with i-threads
       (in fact, so bad that Coro, which cannot take direct advantage of
       multiple CPUs, is often orders of magnitude faster because it shares
       data using real threads, refer to my talk for details).

       As summary, i-threads *use* threads to implement processes, while the
       compatible forks module *uses* processes to emulate, uhm, processes.
       I-threads slow down every perl program when enabled, and outside of
       windows, serve no (or little) practical purpose, but disadvantages
       every single-threaded Perl program.

       This is the reason that I try to avoid the name "ithreads", as it is
       misleading as it implies that it implements some kind of thread model
       for perl, and prefer the name "windows process emulation", which
       describes the actual use and behaviour of it much better.

SEE ALSO
       Event-Loop integration: Coro::AnyEvent, Coro::EV, Coro::Event.

       Debugging: Coro::Debug.

       Support/Utility: Coro::Specific, Coro::Util.

       Locking and IPC: Coro::Signal, Coro::Channel, Coro::Semaphore,
       Coro::SemaphoreSet, Coro::RWLock.

       I/O and Timers: Coro::Timer, Coro::Handle, Coro::Socket, Coro::AIO.

       Compatibility with other modules: Coro::LWP (but see also
       AnyEvent::HTTP for a better-working alternative), Coro::BDB,
       Coro::Storable, Coro::Select.

       XS API: Coro::MakeMaker.

       Low level Configuration, Thread Environment, Continuations:
       Coro::State.

AUTHOR
	Marc Lehmann <schmorp@schmorp.de>
	http://home.schmorp.de/

perl v5.14.2			  2011-11-11			       Coro(3)
[top]

List of man pages available for Pidora

Copyright (c) for man pages and the logo by the respective OS vendor.

For those who want to learn more, the polarhome community provides shell access and support.

[legal] [privacy] [GNU] [policy] [cookies] [netiquette] [sponsors] [FAQ]
Tweet
Polarhome, production since 1999.
Member of Polarhome portal.
Based on Fawad Halim's script.
....................................................................
Vote for polarhome
Free Shell Accounts :: the biggest list on the net