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Class::Struct(3) Perl Programmers Reference GuideClass::Struct(3)

NAME
       Class::Struct - declare struct-like datatypes as Perl
       classes

SYNOPSIS
	   use Class::Struct;
		   # declare struct, based on array:
	   struct( CLASS_NAME => [ ELEMENT_NAME => ELEMENT_TYPE, ... ]);
		   # declare struct, based on hash:
	   struct( CLASS_NAME => { ELEMENT_NAME => ELEMENT_TYPE, ... });

	   package CLASS_NAME;
	   use Class::Struct;
		   # declare struct, based on array, implicit class name:
	   struct( ELEMENT_NAME => ELEMENT_TYPE, ... );

	   package Myobj;
	   use Class::Struct;
		   # declare struct with four types of elements:
	   struct( s => '$', a => '@', h => '%', c => 'My_Other_Class' );

	   $obj = new Myobj;		   # constructor

					   # scalar type accessor:
	   $element_value = $obj->s;	       # element value
	   $obj->s('new value');	       # assign to element

					   # array type accessor:
	   $ary_ref = $obj->a;		       # reference to whole array
	   $ary_element_value = $obj->a(2);    # array element value
	   $obj->a(2, 'new value');	       # assign to array element

					   # hash type accessor:
	   $hash_ref = $obj->h;		       # reference to whole hash
	   $hash_element_value = $obj->h('x'); # hash element value
	   $obj->h('x', 'new value');	     # assign to hash element

					   # class type accessor:
	   $element_value = $obj->c;	       # object reference
	   $obj->c->method(...);	       # call method of object
	   $obj->c(new My_Other_Class);	       # assign a new object

DESCRIPTION
       Class::Struct exports a single function, struct.	 Given a
       list of element names and types, and optionally a class
       name, struct creates a Perl 5 class that implements a
       "struct-like" data structure.

       The new class is given a constructor method, new, for
       creating struct objects.

       Each element in the struct data has an accessor method,
       which is used to assign to the element and to fetch its

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       value.  The default accessor can be overridden by
       declaring a sub of the same name in the package.	 (See
       Example 2.)

       Each element's type can be scalar, array, hash, or class.

       The struct() function

       The struct function has three forms of parameter-list.

	   struct( CLASS_NAME => [ ELEMENT_LIST ]);
	   struct( CLASS_NAME => { ELEMENT_LIST });
	   struct( ELEMENT_LIST );

       The first and second forms explicitly identify the name of
       the class being created.	 The third form assumes the
       current package name as the class name.

       An object of a class created by the first and third forms
       is based on an array, whereas an object of a class created
       by the second form is based on a hash. The array-based
       forms will be somewhat faster and smaller; the hash-based
       forms are more flexible.

       The class created by struct must not be a subclass of
       another class other than UNIVERSAL.

       A function named new must not be explicitly defined in a
       class created by struct.

       The ELEMENT_LIST has the form

	   NAME => TYPE, ...

       Each name-type pair declares one element of the struct.
       Each element name will be defined as an accessor method
       unless a method by that name is explicitly defined; in the
       latter case, a warning is issued if the warning flag (-w)
       is set.

       Element Types and Accessor Methods

       The four element types -- scalar, array, hash, and class
       -- are represented by strings -- '$', '@', '%', and a
       class name -- optionally preceded by a '*'.

       The accessor method provided by struct for an element
       depends on the declared type of the element.

       Scalar ('$' or '*$')
	    The element is a scalar, and is initialized to undef.

	    The accessor's argument, if any, is assigned to the
	    element.

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	    If the element type is '$', the value of the element
	    (after assignment) is returned. If the element type
	    is '*$', a reference to the element is returned.

       Array ('@' or '*@')
	    The element is an array, initialized to ().

	    With no argument, the accessor returns a reference to
	    the element's whole array.

	    With one or two arguments, the first argument is an
	    index specifying one element of the array; the second
	    argument, if present, is assigned to the array
	    element.  If the element type is '@', the accessor
	    returns the array element value.  If the element type
	    is '*@', a reference to the array element is
	    returned.

       Hash ('%' or '*%')
	    The element is a hash, initialized to ().

	    With no argument, the accessor returns a reference to
	    the element's whole hash.

	    With one or two arguments, the first argument is a
	    key specifying one element of the hash; the second
	    argument, if present, is assigned to the hash
	    element.  If the element type is '%', the accessor
	    returns the hash element value.  If the element type
	    is '*%', a reference to the hash element is returned.

       Class ('Class_Name' or '*Class_Name')
	    The element's value must be a reference blessed to
	    the named class or to one of its subclasses. The
	    element is initialized to the result of calling the
	    new constructor of the named class.

	    The accessor's argument, if any, is assigned to the
	    element. The accessor will croak if this is not an
	    appropriate object reference.

	    If the element type does not start with a '*', the
	    accessor returns the element value (after
	    assignment). If the element type starts with a '*', a
	    reference to the element itself is returned.

EXAMPLES
       Example 1
	    Giving a struct element a class type that is also a
	    struct is how structs are nested.  Here, timeval
	    represents a time (seconds and microseconds), and
	    rusage has two elements, each of which is of type
	    timeval.

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		use Class::Struct;

		struct( rusage => {
		    ru_utime => timeval,  # seconds
		    ru_stime => timeval,  # microseconds
		});

		struct( timeval => [
		    tv_secs  => '$',
		    tv_usecs => '$',
		]);

		    # create an object:
		my $t = new rusage;
		    # $t->ru_utime and $t->ru_stime are objects of type timeval.

		    # set $t->ru_utime to 100.0 sec and $t->ru_stime to 5.0 sec.
		$t->ru_utime->tv_secs(100);
		$t->ru_utime->tv_usecs(0);
		$t->ru_stime->tv_secs(5);
		$t->ru_stime->tv_usecs(0);

       Example 2
	    An accessor function can be redefined in order to
	    provide additional checking of values, etc.	 Here, we
	    want the count element always to be nonnegative, so
	    we redefine the count accessor accordingly.

		package MyObj;
		use Class::Struct;

			    # declare the struct
		struct ( 'MyObj', { count => '$', stuff => '%' } );

			    # override the default accessor method for 'count'
		sub count {
		    my $self = shift;
		    if ( @_ ) {
			die 'count must be nonnegative' if $_[0] < 0;
			$self->{'count'} = shift;
			warn "Too many args to count" if @_;
		    }
		    return $self->{'count'};
		}

		package main;
		$x = new MyObj;
		print "\$x->count(5) = ", $x->count(5), "\n";
					# prints '$x->count(5) = 5'

		print "\$x->count = ", $x->count, "\n";
					# prints '$x->count = 5'

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		print "\$x->count(-5) = ", $x->count(-5), "\n";
					# dies due to negative argument!

Author and Modification History
       Renamed to Class::Struct and modified by Jim Miner,
       1997-04-02.

	   members() function removed.
	   Documentation corrected and extended.
	   Use of struct() in a subclass prohibited.
	   User definition of accessor allowed.
	   Treatment of '*' in element types corrected.
	   Treatment of classes as element types corrected.
	   Class name to struct() made optional.
	   Diagnostic checks added.

       Originally Class::Template by Dean Roehrich.

	   # Template.pm   --- struct/member template builder
	   #   12mar95
	   #   Dean Roehrich
	   #
	   # changes/bugs fixed since 28nov94 version:
	   #  - podified
	   # changes/bugs fixed since 21nov94 version:
	   #  - Fixed examples.
	   # changes/bugs fixed since 02sep94 version:
	   #  - Moved to Class::Template.
	   # changes/bugs fixed since 20feb94 version:
	   #  - Updated to be a more proper module.
	   #  - Added "use strict".
	   #  - Bug in build_methods, was using @var when @$var needed.
	   #  - Now using my() rather than local().
	   #
	   # Uses perl5 classes to create nested data types.
	   # This is offered as one implementation of Tom Christiansen's "structs.pl"
	   # idea.

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