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Class::Base(3)	      User Contributed Perl Documentation	Class::Base(3)

NAME
       Class::Base - useful base class for deriving other modules

SYNOPSIS
	   package My::Funky::Module;
	   use base qw( Class::Base );

	   # custom initialiser method
	   sub init {
	       my ($self, $config) = @_;

	       # copy various params into $self
	       $self->params($config, qw( FOO BAR BAZ ))
		   || return undef;

	       # to indicate a failure
	       return $self->error('bad constructor!')
		   if $something_bad;

	       # or to indicate general happiness and well-being
	       return $self;
	   }

	   package main;

	   # new() constructor folds args into hash and calls init()
	   my $object = My::Funky::Module->new( foo => 'bar', ... )
		 || die My::Funky::Module->error();

	   # error() class/object method to get/set errors
	   $object->error('something has gone wrong');
	   print $object->error();

	   # debugging() method (de-)activates the debug() method
	   $object->debugging(1);

	   # debug() prints to STDERR if debugging enabled
	   $object->debug('The ', $animal, ' sat on the ', $place);

DESCRIPTION
       Please consider using Badger::Base instead which is the successor of
       this module.

       This module implements a simple base class from which other modules can
       be derived, thereby inheriting a number of useful methods such as
       "new()", "init()", "params()", "clone()", "error()" and "debug()".

       For a number of years, I found myself re-writing this module for
       practically every Perl project of any significant size.	Or rather, I
       would copy the module from the last project and perform a global search
       and replace to change the names.	 Each time it got a little more
       polished and eventually, I decided to Do The Right Thing and release it
       as a module in it's own right.

       It doesn't pretend to be an all-encompassing solution for every kind of
       object creation problem you might encounter.  In fact, it only supports
       blessed hash references that are created using the popular, but by no
       means universal convention of calling "new()" with a list or reference
       to a hash array of named parameters.  Constructor failure is indicated
       by returning undef and setting the $ERROR package variable in the
       module's class to contain a relevant message (which you can also fetch
       by calling "error()" as a class method).

       e.g.

	   my $object = My::Module->new(
	       file => 'myfile.html',
	       msg  => 'Hello World'
	   ) || die $My::Module::ERROR;

       or:

	   my $object = My::Module->new({
	       file => 'myfile.html',
	       msg  => 'Hello World',
	   }) || die My::Module->error();

       The "new()" method handles the conversion of a list of arguments into a
       hash array and calls the "init()" method to perform any initialisation.
       In many cases, it is therefore sufficient to define a module like so:

	   package My::Module;
	   use Class::Base;
	   use base qw( Class::Base );

	   sub init {
	       my ($self, $config) = @_;
	       # copy some config items into $self
	       $self->params($config, qw( FOO BAR )) || return undef;
	       return $self;
	   }

	   # ...plus other application-specific methods

	   1;

       Then you can go right ahead and use it like this:

	   use My::Module;

	   my $object = My::Module->new( FOO => 'the foo value',
					 BAR => 'the bar value' )
	       || die $My::Module::ERROR;

       Despite its limitations, Class::Base can be a surprisingly useful
       module to have lying around for those times where you just want to
       create a regular object based on a blessed hash reference and don't
       want to worry too much about duplicating the same old code to bless a
       hash, define configuration values, provide an error reporting
       mechanism, and so on.  Simply derive your module from "Class::Base" and
       leave it to worry about most of the detail.  And don't forget, you can
       always redefine your own "new()", "error()", or other method, if you
       don't like the way the Class::Base version works.

   Subclassing Class::Base
       This module is what object-oriented afficionados would describe as an
       "abstract base class".  That means that it's not designed to be used as
       a stand-alone module, rather as something from which you derive your
       own modules.  Like this:

	   package My::Funky::Module
	   use base qw( Class::Base );

       You can then use it like this:

	   use My::Funky::Module;

	   my $module = My::Funky::Module->new();

   Construction and Initialisation Methods
       If you want to apply any per-object initialisation, then simply write
       an "init()" method.  This gets called by the "new()" method which
       passes a reference to a hash reference of configuration options.

	   sub init {
	       my ($self, $config) = @_;

	       ...

	       return $self;
	   }

       When you create new objects using the "new()" method you can either
       pass a hash reference or list of named arguments.  The "new()" method
       does the right thing to fold named arguments into a hash reference for
       passing to the "init()" method.	Thus, the following are equivalent:

	   # hash reference
	   my $module = My::Funky::Module->new({
	       foo => 'bar',
	       wiz => 'waz',
	   });

	   # list of named arguments (no enclosing '{' ... '}')
	   my $module = My::Funky::Module->new(
	       foo => 'bar',
	       wiz => 'waz'
	   );

       Within the "init()" method, you can either handle the configuration
       yourself:

	   sub init {
	       my ($self, $config) = @_;

	       $self->{ file } = $config->{ file }
		   || return $self->error('no file specified');

	       return $self;
	   }

       or you can call the "params()" method to do it for you:

	   sub init {
	       my ($self, $config) = @_;

	       $self->params($config, 'file')
		   || return $self->error('no file specified');

	       return $self;
	   }

   Error Handling
       The "init()" method should return $self to indicate success or undef to
       indicate a failure.  You can use the "error()" method to report an
       error within the "init()" method.  The "error()" method returns undef,
       so you can use it like this:

	   sub init {
	       my ($self, $config) = @_;

	       # let's make 'foobar' a mandatory argument
	       $self->{ foobar } = $config->{ foobar }
		   || return $self->error("no foobar argument");

	       return $self;
	   }

       When you create objects of this class via "new()", you should now check
       the return value.  If undef is returned then the error message can be
       retrieved by calling "error()" as a class method.

	   my $module = My::Funky::Module->new()
		 || die My::Funky::Module->error();

       Alternately, you can inspect the $ERROR package variable which will
       contain the same error message.

	   my $module = My::Funky::Module->new()
		|| die $My::Funky::Module::ERROR;

       Of course, being a conscientious Perl programmer, you will want to be
       sure that the $ERROR package variable is correctly defined.

	   package My::Funky::Module
	   use base qw( Class::Base );

	   our $ERROR;

       You can also call "error()" as an object method.	 If you pass an
       argument then it will be used to set the internal error message for the
       object and return undef.	 Typically this is used within the module
       methods to report errors.

	   sub another_method {
	       my $self = shift;

	       ...

	       # set the object error
	       return $self->error('something bad happened');
	   }

       If you don't pass an argument then the "error()" method returns the
       current error value.  Typically this is called from outside the object
       to determine its status.	 For example:

	   my $object = My::Funky::Module->new()
	       || die My::Funky::Module->error();

	   $object->another_method()
	       || die $object->error();

   Debugging Methods
       The module implements two methods to assist in writing debugging code:
       debug() and debugging().	 Debugging can be enabled on a per-object or
       per-class basis, or as a combination of the two.

       When creating an object, you can set the "DEBUG" flag (or lower case
       "debug" if you prefer) to enable or disable debugging for that one
       object.

	   my $object = My::Funky::Module->new( debug => 1 )
		 || die My::Funky::Module->error();

	   my $object = My::Funky::Module->new( DEBUG => 1 )
		 || die My::Funky::Module->error();

       If you don't explicitly specify a debugging flag then it assumes the
       value of the $DEBUG package variable in your derived class or 0 if that
       isn't defined.

       You can also switch debugging on or off via the "debugging()" method.

	   $object->debugging(0);      # debug off
	   $object->debugging(1);      # debug on

       The "debug()" method examines the internal debugging flag (the "_DEBUG"
       member within the $self hash) and if it finds it set to any true value
       then it prints to STDERR all the arguments passed to it.	 The output is
       prefixed by a tag containing the class name of the object in square
       brackets (but see the "id()" method below for details on how to change
       that value).

       For example, calling the method as:

	   $object->debug('foo', 'bar');

       prints the following output to STDERR:

	   [My::Funky::Module] foobar

       When called as class methods, "debug()" and "debugging()" instead use
       the $DEBUG package variable in the derived class as a flag to control
       debugging.  This variable also defines the default "DEBUG" flag for any
       objects subsequently created via the new() method.

	   package My::Funky::Module
	   use base qw( Class::Base );

	   our $ERROR;
	   our $DEBUG = 0 unless defined $DEBUG;

	   # some time later, in a module far, far away
	   package main;

	   # debugging off (by default)
	   my $object1 = My::Funky::Module->new();

	   # turn debugging on for My::Funky::Module objects
	   $My::Funky::Module::DEBUG = 1;

	   # alternate syntax
	   My::Funky::Module->debugging(1);

	   # debugging on (implicitly from $DEBUG package var)
	   my $object2 = My::Funky::Module->new();

	   # debugging off (explicit override)
	   my $object3 = My::Funky::Module->new(debug => 0);

       If you call "debugging()" without any arguments then it returns the
       value of the internal object flag or the package variable accordingly.

	   print "debugging is turned ", $object->debugging() ? 'on' : 'off';

METHODS
   new()
       Class constructor method which expects a reference to a hash array of
       parameters or a list of "name => value" pairs which are automagically
       folded into a hash reference.  The method blesses a hash reference and
       then calls the "init()" method, passing the reference to the hash array
       of configuration parameters.

       Returns a reference to an object on success or undef on error.  In the
       latter case, the "error()" method can be called as a class method, or
       the $ERROR package variable (in the derived class' package) can be
       inspected to return an appropriate error message.

	   my $object = My::Class->new( foo => 'bar' )	 # params list
		|| die $My::Class::$ERROR;		 # package var

       or

	   my $object = My::Class->new({ foo => 'bar' }) # params hashref
		 || die My::Class->error;		 # class method

   init(\%config)
       Object initialiser method which is called by the "new()" method,
       passing a reference to a hash array of configuration parameters.	 The
       method may be derived in a subclass to perform any initialisation
       required.  It should return $self on success, or "undef" on error, via
       a call to the "error()" method.

	   package My::Module;
	   use base qw( Class::Base );

	   sub init {
	       my ($self, $config) = @_;

	       # let's make 'foobar' a mandatory argument
	       $self->{ foobar } = $config->{ foobar }
		   || return $self->error("no foobar argument");

	       return $self;
	   }

   params($config, @keys)
       The "params()" method accept a reference to a hash array as the first
       argument containing configuration values such as those passed to the
       "init()" method.	 The second argument can be a reference to a list of
       parameter names or a reference to a hash array mapping parameter names
       to default values.  If the second argument is not a reference then all
       the remaining arguments are taken as parameter names.  Thus the method
       can be called as follows:

	   sub init {
	       my ($self, $config) = @_;

	       # either...
	       $self->params($config, qw( foo bar ));

	       # or...
	       $self->params($config, [ qw( foo bar ) ]);

	       # or...
	       $self->params($config, { foo => 'default foo value',
					bar => 'default bar value' } );

	       return $self;
	   }

       The method looks for values in $config corresponding to the keys
       specified and copies them, if defined, into $self.

       Keys can be specified in UPPER CASE and the method will look for either
       upper or lower case equivalents in the $config hash.  Thus you can call
       "params()" from "init()" like so:

	   sub init {
	       my ($self, $config) = @_;
	       $self->params($config, qw( FOO BAR ))
	       return $self;
	   }

       but use either case for parameters passed to "new()":

	   my $object = My::Module->new( FOO => 'the foo value',
					 BAR => 'the bar value' )
	       || die My::Module->error();

	   my $object = My::Module->new( foo => 'the foo value',
					 bar => 'the bar value' )
	       || die My::Module->error();

       Note however that the internal key within $self used to store the value
       will be in the case provided in the call to "params()" (upper case in
       this example).  The method doesn't look for upper case equivalents when
       they are specified in lower case.

       When called in list context, the method returns a list of all the
       values corresponding to the list of keys, some of which may be
       undefined (allowing you to determine which values were successfully set
       if you need to).	 When called in scalar context it returns a reference
       to the same list.

   clone()
       The "clone()" method performs a simple shallow copy of the object hash
       and creates a new object blessed into the same class.  You may want to
       provide your own "clone()" method to perform a more complex cloning
       operation.

	   my $clone = $object->clone();

   error($msg, ...)
       General purpose method for getting and setting error messages.  When
       called as a class method, it returns the value of the $ERROR package
       variable (in the derived class' package) if called without any
       arguments, or sets the same variable when called with one or more
       arguments.  Multiple arguments are concatenated together.

	   # set error
	   My::Module->error('set the error string');
	   My::Module->error('set ', 'the ', 'error string');

	   # get error
	   print My::Module->error();
	   print $My::Module::ERROR;

       When called as an object method, it operates on the "_ERROR" member of
       the object, returning it when called without any arguments, or setting
       it when called with arguments.

	   # set error
	   $object->error('set the error string');

	   # get error
	   print $object->error();

       The method returns "undef" when called with arguments.  This allows it
       to be used within object methods as shown:

	   sub my_method {
	       my $self = shift;

	       # set error and return undef in one
	       return $self->error('bad, bad, error')
		   if $something_bad;
	   }

   debug($msg, $msg, ...)
       Prints all arguments to STDERR if the internal "_DEBUG" flag (when
       called as an object method) or $DEBUG package variable (when called as
       a class method) is set to a true value.	Otherwise does nothing.	 The
       output is prefixed by a string of the form "[Class::Name]" where the
       name of the class is that returned by the "id()" method.

   debugging($flag)
       Used to get (no arguments) or set ($flag defined) the value of the
       internal "_DEBUG" flag (when called as an object method) or $DEBUG
       package variable (when called as a class method).

   id($newid)
       The "debug()" method calls this method to return an identifier for the
       object for printing in the debugging message.  By default it returns
       the class name of the object (i.e. "ref $self"), but you can of course
       subclass the method to return some other value.	When called with an
       argument it uses that value to set its internal "_ID" field which will
       be returned by subsequent calls to "id()".

AUTHOR
       Andy Wardley <abw@kfs.org>

VERSION
       This is version 0.04 of Class::Base.

HISTORY
       This module began life as the Template::Base module distributed as part
       of the Template Toolkit.

       Thanks to Brian Moseley and Matt Sergeant for suggesting various
       enhancments, some of which went into version 0.02.

       Version 0.04 was uploaded by Gabor Szabo.

COPYRIGHT
       Copyright (C) 1996-2012 Andy Wardley.  All Rights Reserved.

       This module is free software; you can redistribute it and/or modify it
       under the same terms as Perl itself.

perl v5.14.2			  2012-05-16			Class::Base(3)
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