AuSoundPlayFromFile man page on Cygwin

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AuSoundPlayFromFile(3)					AuSoundPlayFromFile(3)

Name
       AuSoundPlayFromFile - create a flow to play a file.

Synopsis
       #include <audio/audiolib.h>
       #include <audio/soundlib.h>

       AuEventHandlerRec  *AuSoundPlayFromFile(server,	filename, destination,
       volume, callback, callback_data, flow  ,volume_mult_elem,  monitor_ele‐
       ment, status)
	   AuServer *server;
	   char *filename;
	   AuDeviceID destination;
	   AuFixedPoint volume;
	   void	  (*callback)	(AuServer   *,	 AuEventHandlerRec   *,AuEvent
       *,AuPointer);
	   AuPointer callback_data;
	   AuFlowID *flow; /* RETURN */
	   int *volume_mult_elem; /* RETURN */
	   int *monitor_element; /* RETURN */
	   AuStatus *status; /* RETURN */

Arguments
       server	 Specifies the connection to the audio server.

       filename	 Specifies the name of the file to play.

       destination
		 Specifies the device to output the audio data.

       volume	 Specifies the volume.

       callback	 Specifies the procedure to be	called	for  additional	 event
		 processing.

       callback_data
		 Specifies  any additional arguments to be passed to the call‐
		 back.

       flow	 If non-NULL, returns the flow ID.

       volume_mult_elem
		 If non-NULL, returns the index of the volume  multipler  ele‐
		 ment.

       monitor_element
		 If non-NULL, include an ExportMonitor element in the flow and
		 return it's index.

       status	 If non-NULL, flush the output buffer and  return  the	status
		 from the server.

Description
       AuSoundPlayFromFile  creates  a	flow  to  play	filename on device and
       returns a pointer to the event handler created or NULL if there was  an
       error.

Errors
       AuBadDevice.

See Also
       AuSoundPlay,   AuSoundPlayFromBucket,   AuSoundPlayFromData,   AuSound‐
       PlaySynchronousFromFile.

       audiolib - Network Audio System C Language Interface

soundlib			     1.9.3		AuSoundPlayFromFile(3)
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