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AnyEvent::Impl::Perl(3User Contributed Perl DocumentatiAnyEvent::Impl::Perl(3)

NAME
       AnyEvent::Impl::Perl - Pure-Perl event loop and AnyEvent adaptor for
       itself

SYNOPSIS
	  use AnyEvent;
	  # use AnyEvent::Impl::Perl;

	  # this module gets loaded automatically as required

	  # Explicit use:
	  use AnyEvent::Impl::Perl;
	  use AnyEvent;

	  ...

	  AnyEvent::Impl::Perl::loop; # run the event loop

DESCRIPTION
       This module provides transparent support for AnyEvent in case no other
       event loop could be found or loaded. You don't have to do anything to
       make it work with AnyEvent except by possibly loading it before
       creating the first AnyEvent watcher.

       If you want to use this module instead of autoloading another event
       loop you can simply load it before creating the first watcher.

       As for performance, this module is on par with (and usually faster
       than) most select/poll-based C event modules such as Event or Glib (it
       does not even come close to EV, though), with respect to I/O watchers.
       Timers are handled less optimally, but for many common tasks, it's
       still on par with event loops written in C.

       This event loop has been optimised for the following use cases:

       monotonic clock is available
	   This module will use the POSIX monotonic clock option (if it can be
	   detected at runtime) or the POSIX "times" function (if the
	   resolution is at least 100Hz), in which case it will not suffer
	   adversely from time jumps.

	   If no monotonic clock is available, this module will not attempt to
	   correct for time jumps in any way.

	   The clock chosen will be reported if the environment variable
	   $PERL_ANYEVENT_VERBOSE is set to 8 or higher.

       any number of watchers on one fd
	   Supporting a large number of watchers per fd is purely a dirty
	   benchmark optimisation not relevant in practise. The more common
	   case of having one watcher per fd/poll combo is special-cased,
	   however, and therefore fast, too.

       relatively few active fds per "select" call
	   This module expects that only a tiny amount of fds is active at any
	   one time. This is relatively typical of larger servers (but not the
	   case where "select" traditionally is fast), at the expense of the
	   "dense activity case" where most of the fds are active (which suits
	   "select").

	   The optimal implementation of the "dense" case is not much faster,
	   though, so the module should behave very well in most cases,
	   subject to the bad scalability of "select" in general.

       lots of timer changes/iteration, or none at all
	   This module sorts the timer list using perl's "sort", even though a
	   total ordering is not required for timers.

	   This sorting is expensive, but means sorting can be avoided unless
	   the timer list has changed in a way that requires a new sort.

	   This means that adding lots of timers is very efficient, as well as
	   not changing the timers. Advancing timers (e.g. recreating a
	   timeout watcher on activity) is also relatively efficient, for
	   example, if you have a large number of timeout watchers that time
	   out after 10 seconds, then the timer list will be sorted only once
	   every 10 seconds.

	   This should not have much of an impact unless you have hundreds or
	   thousands of timers, though, or your timers have very small
	   timeouts.

FUNCTIONS
       The only user-visible function provided by this module is the "loop"
       function:

       AnyEvent::Impl::Perl::loop
	   Run the event loop, usually the last thing done in the main program
	   when you want to use the pure-perl backend.

SEE ALSO
       AnyEvent.

AUTHOR
	  Marc Lehmann <schmorp@schmorp.de>
	  http://home.schmorp.de/

perl v5.14.2			  2010-03-24	       AnyEvent::Impl::Perl(3)
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